Clone
- Level & School
- 8th-level necromancy
- Casting Time
- 1 hour
- Range
- Touch
- Components
- V, S, M (a diamond worth 1,000+ GP, which the spell consumes, and a vessel worth 2,000+ GP that is large enough to hold the creature being cloned)
- Duration
- Instantaneous
- Classes
- Wizard
You touch a creature or at least 1 cubic inch of its flesh. An inert duplicate of that creature forms inside the vessel used in the spell's casting and finishes growing after 120 days; you choose whether the finished clone is the same age as the creature or younger. The clone remains inert and endures indefinitely while its vessel remains undisturbed.
If the original creature dies after the clone finishes forming, the creature's soul transfers to the clone if the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment. The creature's original remains, if any, become inert and can't be revived, since the creature's soul is elsewhere.
- Level & School
- 8th-level necromancy
- Casting Time
- 1 hour
- Range
- Touch
- Components
- V, S, M (a diamond worth at least 1,000 gp and at least 1 cubic inch of flesh of the creature that is to be cloned, which the spell consumes, and a vessel worth at least 2,000 gp that has a sealable lid and is large enough to hold a Medium creature, such as a huge urn, coffin, mud-filled cyst in the ground, or crystal container filled with salt water)
- Duration
- Instantaneous
- Classes
- Wizard
This spell grows an inert duplicate of a living creature as a safeguard against death. This clone forms inside a sealed vessel and grows to full size and maturity after 120 days; you can also choose to have the clone be a younger version of the same creature. It remains inert and endures indefinitely, as long as its vessel remains undisturbed.
At any time after the clone matures, if the original creature dies, its soul transfers to the clone, provided that the soul is free and willing to return.
The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment. The original creature's physical remains, if they still exist, become inert and can't thereafter be restored to life, since the creature's soul is elsewhere.
Clone 5.5e 2024 vs. 5e 2014 edition differences
The 2024 version specifies touching a creature or a small amount of flesh, and the clone's age is chosen at formation. It clarifies the clone forms inside the vessel used in casting. Both versions state the clone remains inert indefinitely if undisturbed and that the soul transfers after death if willing and free.