Mirage Arcane
2024 Rules
- Level & School
- 7th-level illusion
- Casting Time
- 10 minute
- Range
- Sight
- Components
- V, S
- Duration
- 10 days
- Classes
- Bard, Druid, Wizard
- Source
- Player's Handbook (2024)
You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain. Open fields or a road could be made to resemble a swamp, hill, crevasse, or some other rough or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road.
Similarly, you can alter the appearance of structures or add them where none are present. The spell doesn't disguise, conceal, or add creatures.
The illusion includes audible, visual, tactile, and olfactory elements, so it can turn clear ground into Difficult Terrain (or vice versa) or otherwise impede movement through the area. Any piece of the illusory terrain (such as a rock or stick) that is removed from the spell's area disappears immediately.
Creatures with Truesight can see through the illusion to the terrain's true form; however, all other elements of the illusion remain, so while the creature is aware of the illusion's presence, the creature can still physically interact with the illusion.
2014 Rules
- Level & School
- 7th-level illusion
- Casting Time
- 10 minute
- Range
- Sight
- Components
- V, S
- Duration
- 10 days
- Classes
- Bard, Druid, Wizard
- Source
- Player's Handbook (2014)
You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain. The terrain's general shape remains the same, however. Open fields or a road could be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road.
Similarly, you can alter the appearance of structures, or add them where none are present. The spell doesn't disguise, conceal, or add creatures.
The illusion includes audible, visual, tactile, and olfactory elements, so it can turn clear ground into difficult terrain (or vice versa) or otherwise impede movement through the area. Any piece of the illusory terrain (such as a rock or stick) that is removed from the spell's area disappears immediately.
Creatures with truesight can see through the illusion to the terrain's true form; however, all other elements of the illusion remain, so while the creature is aware of the illusion's presence, the creature can still physically interact with the illusion.
Mirage Arcane 5.5e 2024 vs. 5e 2014 edition differences
How popular is Mirage Arcane in 5e?
Mirage Arcane is the #19 most popular level 7 spell (of 32) and the #19 most picked level 7 Wizard spell (of 25).
Among level 7 spells, Mirage Arcane ranks just below Power Word Pain and just above Mordenkainen's Sword in popularity.
- #480 (of 567) most popular 5e spell
- #19 (of 32) most popular level 7 spell
- #19 (of 25) most picked level 7 Wizard spell
- #14 (of 16) most picked level 7 Bard spell
- #7 (of 8) most picked level 7 Druid spell
Read about how this popularity data is calculated.
Spells similar to Mirage Arcane
Druid Grove 6th-level abjuration
Both establish a long-lasting, extensive area that alters how a location functions and is traversed, with especially strong overlap for druids.
Players prefer Druid Grove over Mirage Arcane
Move Earth 6th-level transmutation
Rather than disguising terrain, it physically reshapes broad areas for practical travel, defenses, and environmental manipulation.
Players prefer Mirage Arcane over Move Earth
Programmed Illusion 6th-level illusion
This persistent illusion spell can reshape how creatures perceive a location and remains in place until dispelled.
Players prefer Mirage Arcane over Programmed Illusion
Creation 5th-level illusion
Both are versatile high-level tools for fabricating environmental features, structures, or objects instead of directly harming creatures.
Players prefer Mirage Arcane over Creation
Hallucinatory Terrain 4th-level illusion
It is a lower-level version of the same core idea: disguising a large area of terrain with a persistent sensory illusion.
Players prefer Mirage Arcane over Hallucinatory Terrain
Major Image 3rd-level illusion
It creates a detailed visual, auditory, olfactory, and tactile illusion, though over a much smaller area and for a shorter time.
Players prefer Mirage Arcane over Major Image