Summon Fiend
2024 Rules
- Level & School
- 6th-level conjuration
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M (a bloody vial worth 600+ GP)
- Duration
- Concentration, up to 1 hour
- Classes
- Warlock, Wizard
You call forth a fiendish spirit. It manifests in an unoccupied space that you can see within range and uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or Yugoloth. The creature resembles a Fiend of the chosen type, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.
Using a Higher-Level Spell Slot. Use the spell slot's Hevel for the spell's level in the stat block.
2014 Rules
- Level & School
- 6th-level conjuration
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M (humanoid blood inside a ruby vial worth at least 600 gp)
- Duration
- Concentration, up to 1 hour
- Classes
- Warlock, Wizard
You call forth a fiendish spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or Yugoloth. The creature resembles a fiend of the chosen type, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 7th level or higher, use the higher level wherever the spell’s level appears in the stat block.
Summon Fiend 5.5e 2024 vs. 5e 2014 edition differences
Spells similar to Summon Fiend
Summon Celestial 5th-level conjuration
It summons a powerful allied creature for about the same length of time and is chosen to aid allies in combat, making its tactical use very close.
Summon Dragon 5th-level conjuration
This spell also calls a single potent creature to fight on your side and emphasizes action-economy by acting on your initiative just after you.
Conjure Elemental 5th-level conjuration
Conjure Elemental is the same school and a nearby level spell that brings a summoned ally into battle to support the caster for a sustained duration.
Summon Construct 4th-level conjuration
Like the target, it creates an allied creature you command that supplements party actions and shifts combat presence rather than dealing instant damage.
Summon Fey 3rd-level conjuration
This spell provides a summoned companion that operates on your side and is chosen to fulfill tactical roles over several rounds, similar in purpose if lower level.