Heroes' Feast

A
Support

Heroes' Feast is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that serves a feast for
multiple creatures

Heroes' Feast is a Multi Target spell. Multi Target spells have an area of effect or can explicitly target multiple allies or enemies.

See all Multi Target spells →
,
granting
healing

Heroes' Feast is a Healing spell. Healing spells restore hit points and bring characters back to life.

See all Healing spells →
,
resilience, and protection from fear and poison.

2024 Rules

Level & School
6th-level conjuration
Casting Time
10 minutes
Range
Self
Components
V, S, M (a gem-encrusted bowl worth 1,000+ GP, which the spell consumes)
Duration
Instantaneous
Classes
Bard, Cleric, Druid

You conjure a feast that appears on a surface in an unoccupied 10- foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast.

A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Poisoned conditions. Its Hit Point maximum also increases by 2d10, and it gains the same number of Hit Points.

2014 Rules

Level & School
6th-level conjuration
Casting Time
10 minutes
Range
30 feet
Components
V, S, M (a gem-encrusted bowl worth at least 1,000 gp, which the spell consumes)
Duration
Instantaneous
Classes
Cleric, Druid

You bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast.

A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being frightened, and makes all Wisdom saving throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of hit points. These benefits last for 24 hours.

Heroes' Feast 5.5e 2024 vs. 5e 2014 edition differences

Range changed to Self, and the feast now appears in an unoccupied 10-foot cube next to you. The cleansing effect is gone: it no longer cures diseases or poison, no longer grants advantage on Wisdom saves, and now gives resistance to poison damage plus immunity to the frightened and poisoned conditions. Now also available to bards.

Spells similar to Heroes' Feast

  • Aid 2nd-level abjuration

    It raises targets' hit point maximums and current hit points for several hours and is a low-level multi-target buff that fills the same party-sustain role.

  • Heal 6th-level abjuration

    As a level 6 instant-healing spell available to clerics and druids, it occupies the same high-tier healing slot as the target and is chosen in comparable clutch moments.

  • Goodberry 1st-level conjuration

    This conjures edible magical food that lasts a day and provides reliable healing and resourceful out-of-combat sustain, echoing the feast/food utility of the target.

  • Create Food and Water 3rd-level conjuration

    It produces consumable nourishment via conjuration and is the straightforward, lower-power analogue for supplying the party with magical provisions.

  • Mass Cure Wounds 5th-level abjuration

    A multi-target healing spell used to restore many allies at once, it serves the same group-support purpose in combat and downtime.