Heroes' Feast

A
Support

Heroes' Feast is a Support spell. Support spells strengthen, protect, or buff allies.

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spell that serves a feast for
multiple creatures

Heroes' Feast is a Multi Target spell. Multi Target spells have an area of effect or can explicitly target multiple allies or enemies.

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,
granting
healing

Heroes' Feast is a Healing spell. Healing spells restore hit points and bring characters back to life.

See all Healing spells →
,
resilience, and protection from fear and poison.

2024 Rules

Level & School
6th-level conjuration
Casting Time
10 minute
Range
Self (10-foot cube)
Components
V, S, M (a gem-encrusted bowl worth 1,000+ GP, which the spell consumes)
Duration
Instantaneous
Classes
Bard, Cleric, Druid
Source
Player's Handbook (2024)

You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast.

A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Poisoned conditions. Its Hit Point maximum also increases by 2d10, and it gains the same number of Hit Points.

2014 Rules

Level & School
6th-level conjuration
Casting Time
10 minute
Range
30 feet
Components
V, S, M (a gem-encrusted bowl worth at least 1,000 gp, which the spell consumes)
Duration
Instantaneous
Classes
Bard, Cleric, Druid
Source
Player's Handbook (2014)

You bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast.

A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being frightened, and makes all Wisdom saving throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of hit points. These benefits last for 24 hours.

Heroes' Feast 5.5e 2024 vs. 5e 2014 edition differences

The feast now has range Self (10-foot cube) instead of 30 feet. Its benefits changed: it no longer cures diseases or poison, no longer grants advantage on Wisdom saves, and it now gives Poison damage resistance plus immunity to the Frightened and Poisoned conditions.

Heroes' Feast popularity

How popular is Heroes' Feast? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.

Spells similar to Heroes' Feast