Aid
- Level & School
- 2nd-level abjuration
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a strip of white cloth)
- Duration
- 8 hours
- Classes
- Bard, Cleric, Druid, Paladin, Ranger
Choose up to three creatures within range. Each target's Hit Point maximum and current Hit Points increase by 5 for the duration.
Using a Higher-Level Spell Slot. Each target's Hit Points increase by 5 for each spell slot level above 2.
- Level & School
- 2nd-level abjuration
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a tiny strip of white cloth)
- Duration
- 8 hours
- Classes
- Cleric, Paladin
Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot level above 2nd.
Aid 5.5e 2024 vs. 5e 2014 edition differences
The 2024 version adds druid and ranger classes, and clarifies that each target's hit points increase by 5 for each spell slot level above 2, rather than just the additional increase per slot. The core mechanics of hit point increases remain the same.
Spells similar to Aid
Cure Wounds
Both spells provide healing effects to creatures.Lesser Restoration
Both spells have a supportive healing touch effect for creatures.Mass Healing Word
Both spells allow healing for multiple targets within a range.Prayer of Healing
Both spells provide healing to multiple creatures in a designated area.Healing Word
Both spells offer healing to a single creature within a range.