Mold Earth
2014 Rules
- Level & School
- Transmutation cantrip
- Casting Time
- Action
- Range
- 30 feet
- Components
- S
- Duration
- 1 hour
- Classes
- Druid, Sorcerer, Wizard
- Source
- Xanathar's Guide to Everything
You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
- If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn't involve enough force to cause damage.
- You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
- If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Mold Earth 5.5e 2024 vs. 5e 2014 edition differences
Mold Earth is currently only available in the 2014 edition.
Mold Earth popularity
How popular is Mold Earth? It is a commonly found spell in the game, but it is almost never chosen when available. This spell is not highly valued.
- Top 50% of all 5e spells
- Bottom 25% of all cantrips
- Bottom 10% picked Wizard cantrip
- Bottom 10% picked Sorcerer cantrip
- Bottom 10% picked Druid cantrip
Read about how this popularity data is calculated.
Spells similar to Mold Earth
Prestidigitation Transmutation cantrip
Both are flexible little cantrips that can create harmless sensory effects and minor cosmetic changes.
Players prefer Prestidigitation over Mold Earth
Stone Shape 4th-level transmutation
This is the most direct higher-level cousin, since it physically reshapes stone for construction or passage.
Players prefer Stone Shape over Mold Earth
Shape Water Transmutation cantrip
It has the same kind of hands-on environment manipulation, just with water instead of earth or stone.
Players prefer Shape Water over Mold Earth
Control Flames Transmutation cantrip
Like this spell, it lets you directly alter a natural element in the area for practical or visual effects.
Players prefer Control Flames over Mold Earth
Gust Transmutation cantrip
It offers a similarly simple way to tinker with the surroundings at cantrip level, even though it works through air instead of terrain.
Players prefer Gust over Mold Earth