Elementalism
2024 Rules
- Level & School
- Transmutation cantrip
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Druid, Sorcerer, Wizard
You exert control over the elements, creating one of the following effects within range:
Beckon Air. You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren't affected.
Beckon Earth. You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.
Beckon Fire. You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke's scent lingers for 1 minute.
Beckon Water. You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.
Sculpt Element. You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature or an object) for 1 hour.
Elementalism 5.5e 2024 vs. 5e 2014 edition differences
Elementalism is a new spell for the 2024 edition.
Elementalism popularity
How popular is Elementalism? It is a commonly found spell in the game, but it is almost never chosen when available. This spell is not highly valued.
- Top 25% of all 5e spells
- Bottom 25% of all cantrips
- Bottom 25% picked Druid cantrip
- Bottom 25% picked Sorcerer cantrip
- Bottom 25% picked Wizard cantrip
Spells similar to Elementalism
Druidcraft Transmutation cantrip
This cantrip is a small, nature-themed utility that produces minor elemental effects at range in a way very similar to the cantrip's environmental tricks.
Players prefer Druidcraft over Elementalism
Mage Hand Conjuration cantrip
Mage Hand likewise lets you manipulate the environment at a distance to open or close things and otherwise interact with objects without directly attacking.
Players prefer Mage Hand over Elementalism
Prestidigitation Transmutation cantrip
Both are low-level, versatile cantrips used to create tiny sensory or physical changes to the environment, like colored smoke, scents, or small shapes.
Players prefer Prestidigitation over Elementalism
Create or Destroy Water 1st-level transmutation
This spell shares the water-focused utility options—producing or affecting small amounts of water—mirroring the cantrip's simple moisture and water-creation effects.
Players prefer Create or Destroy Water over Elementalism
Gust of Wind 2nd-level evocation
Gust of Wind provides a stronger, combat-capable version of the air-manipulation trick that the cantrip's breeze option offers, so the tactical intent is similar.
Players prefer Gust of Wind over Elementalism