Elementalism
2024 Rules
- Level & School
- Transmutation cantrip
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Druid, Sorcerer, Wizard
You exert control over the elements, creating one of the following effects within range:
Beckon Air. You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren't affected.
Beckon Earth. You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.
Beckon Fire. You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke's scent lingers for 1 minute.
Beckon Water. You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.
Sculpt Element. You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature or an object) for 1 hour.
Elementalism 5.5e 2024 vs. 5e 2014 edition differences
Elementalism is a new spell for the 2024 edition.
Elementalism popularity
Elementalism is a seldom chosen cantrip. Choosing it adds a unique option to your spellbook.
- Bottom 50% Druid cantrip
- Bottom 25% Sorcerer cantrip
- Bottom 25% Wizard cantrip
Spells similar to Elementalism
Druidcraft Transmutation cantrip
This cantrip is a small, nature-themed utility that produces minor elemental effects at range in a way very similar to the cantrip's environmental tricks.
Prestidigitation Transmutation cantrip
Both are low-level, versatile cantrips used to create tiny sensory or physical changes to the environment, like colored smoke, scents, or small shapes.
Mage Hand Conjuration cantrip
Mage Hand likewise lets you manipulate the environment at a distance to open or close things and otherwise interact with objects without directly attacking.
Create or Destroy Water 1st-level transmutation
This spell shares the water-focused utility options—producing or affecting small amounts of water—mirroring the cantrip's simple moisture and water-creation effects.
Gust of Wind 2nd-level evocation
Gust of Wind provides a stronger, combat-capable version of the air-manipulation trick that the cantrip's breeze option offers, so the tactical intent is similar.