Produce Flame
2024 Rules
- Level & School
- Conjuration cantrip
- Casting Time
- Bonus action
- Range
- Self
- Components
- V, S
- Duration
- 10 minutes
- Classes
- Druid
- Source
- Player's Handbook (2024)
A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again.
Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
2014 Rules
- Level & School
- Conjuration cantrip
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- 10 minutes
- Classes
- Druid
- Source
- Player's Handbook (2014)
A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.
You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.
Cantrip Upgrade. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8) and 17th level (4d8).
Produce Flame 5.5e 2024 vs. 5e 2014 edition differences
Produce Flame popularity
How popular is Produce Flame? It is a commonly found spell in the game, and is often chosen over other options when available. This spell is a reliable addition to any spellbook.
- Top 25% of all 5e spells
- Top 50% picked Druid cantrip
- Bottom 50% of all cantrips
Read about how this popularity data is calculated.
Spells similar to Produce Flame
Sorcerous Burst Evocation cantrip
Both provide repeatable ranged elemental damage as a cantrip, and this spell can also produce fire damage.
Players prefer Sorcerous Burst over Produce Flame
Fire Bolt Evocation cantrip
Both are fire-damage cantrips that make a ranged spell attack against a creature or object.
Players prefer Fire Bolt over Produce Flame
Starry Wisp Evocation cantrip
This is another 60-foot offensive cantrip on the druid list, though it deals radiant rather than fire damage.
Players prefer Produce Flame over Starry Wisp
Ray of Frost Evocation cantrip
Its ranged spell-attack structure and cantrip damage progression closely match Produce Flame despite the different damage type.
Players prefer Produce Flame over Ray of Frost
Flame Blade 2nd-level evocation
The spells create persistent magical flames for combat and use a follow-up action to deal fire damage.
Players prefer Produce Flame over Flame Blade
Create Bonfire Conjuration cantrip
The two spells share fire damage, cantrip-level scaling, and druid access, with flame serving both combat and environmental purposes.
Players prefer Produce Flame over Create Bonfire