Ray of Frost
- Level & School
- Evocation cantrip
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 Cold damage, and its Speed is reduced by 10 feet until the start of your next turn.
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
- Level & School
- Evocation cantrip
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
Cantrip Upgrade. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Ray of Frost 5.5e 2024 vs. 5e 2014 edition differences
No significant mechanical differences; both versions deal 1d8 cold damage on hit, reduce speed by 10 feet until the start of your next turn, and increase damage at levels 5, 11, and 17.
Spells similar to Ray of Frost
Fire Bolt, Evocation cantrip
A same-class cantrip that makes a ranged spell attack to deal elemental damage and fills the same basic damage-dealer niche.Eldritch Blast, Evocation cantrip
Another long-range damage cantrip built around one or more attack rolls, used as a reliable go-to attack from a distance.Scorching Ray, 2nd-level evocation
Works as a ray-based evocation that uses multiple ranged spell attacks to deal elemental damage, scaling the single-ray concept up.Chill Touch, Necromancy cantrip
A cantrip that deals damage with a secondary mechanical effect on the target, offering a similar damage-plus-debuff design.Ray of Sickness, 1st-level necromancy
A named 'ray' spell with a similar range and offensive focus that also imposes a harmful secondary effect on hit.