Flame Blade
2024 Rules
- Level & School
- 2nd-level evocation
- Casting Time
- Bonus action
- Range
- Self
- Components
- V, S, M (a sumac leaf)
- Duration
- Concentration, up to 10 minutes
- Classes
- Druid, Sorcerer
You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke it again as a Bonus Action.
As a Magic action, you can make a melee spell attack with the fiery blade. On a hit, the target takes Fire damage equal to 3d6 plus your spellcasting ability modifier.
The flaming blade sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.
2014 Rules
- Level & School
- 2nd-level evocation
- Casting Time
- Bonus action
- Range
- Self
- Components
- V, S, M (leaf of sumac)
- Duration
- Concentration, 10 minutes
- Classes
- Druid
You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action.
You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage.
The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.
Flame Blade 5.5e 2024 vs. 5e 2014 edition differences
Flame Blade popularity
Flame Blade is a seldom chosen level 2 spell. Choosing it adds a unique option to your spellbook.
- Bottom 25% level 2 Druid spell
- Bottom 25% level 2 Sorcerer spell
Spells similar to Flame Blade
Spiritual Weapon 2nd-level evocation
It conjures a weapon-like force you attack with on subsequent turns and is a 2nd-level spell focused on single-target damage and action-economy.
Flaming Sphere 2nd-level conjuration
Both create a persistent fiery effect that requires concentration and can be used repeatedly to deal fire damage using your actions.
Shillelagh Transmutation cantrip
This is a druid melee-focused spell that transforms your weapon attacks and serves a similar role of empowering close-combat attacks for a duration.
Produce Flame Conjuration cantrip
Like Flame Blade it creates a glowing, fiery implement in your hand that provides light and can be used to make attacks over a sustained period.
Magic Weapon 2nd-level transmutation
Both spells enhance melee combat by turning mundane attacks into magical/elemental threats, making them useful choices for close-quarters fighters.