Staggering Smite
2024 Rules
- Level & School
- 4th-level enchantment
- Casting Time
- Bonus action, which you take immediately after hitting a creature with a melee weapon or an unarmed strike
- Range
- Self
- Components
- V
- Duration
- Instantaneous
- Classes
- Paladin
The target takes an extra 4d6 Psychic damage from the attack, and the target must succeed on a Wisdom saving throw or have the Stunned condition until the end of your next turn.
Using a Higher-Level Spell Slot. The extra damage increases by 1d6 for each spell slot level above 4.
2014 Rules
- Level & School
- 4th-level evocation
- Casting Time
- Bonus action
- Range
- Self
- Components
- V
- Duration
- Concentration, up to 1 minute
- Classes
- Paladin
The next time you hit a creature with a melee weapon attack during this spell’s duration, your weapon pierces both body and mind, and the attack deals an extra 4d6 psychic damage to the target. The target must make a Wisdom saving throw. On a failed save, it has disadvantage on attack rolls and ability checks, and can’t take reactions, until the end of its next turn.
Staggering Smite 5.5e 2024 vs. 5e 2014 edition differences
Staggering Smite popularity
Staggering Smite is one of the rarest level 4 spells in the game. Choosing it will set you apart from all other casters.
- Bottom 10% level 4 Paladin spell
Spells similar to Staggering Smite
Wrathful Smite 1st-level necromancy
A paladin bonus-action smite that adds extra psychic/mental-flavored harm and imposes a mental condition on a hit, so it plays the same tactic of trading a bonus action for single-target shutdown potential.
Blinding Smite 3rd-level evocation
This is another paladin bonus-action smite that deals extra damage on your next hit and imposes a debilitating condition, making it mechanically similar in use and timing.
Thunderous Smite 1st-level evocation
Like the target, it’s a paladin bonus-action enhancement to your next attack that adds significant burst damage and a disruptive secondary effect when you connect.
Searing Smite 1st-level evocation
A lower-level paladin smite that functions the same way—cast as a bonus action to augment your next hit with extra elemental damage—so it shares the basic combat role and action economy.
Shining Smite 2nd-level transmutation
Another paladin self-smite that boosts the next attack with extra damage and a follow-up effect, so it’s comparable in when and why you’d choose it in a fight.