Staggering Smite

  • Level & School 4th-level enchantment
  • Casting Time Bonus action, which you take immediately after hitting a creature with a melee weapon or an unarmed strike
  • Range Self
  • Components V
  • Duration Instantaneous
  • Classes Paladin

The target takes an extra 4d6 Psychic damage from the attack, and the target must succeed on a Wisdom saving throw or have the Stunned condition until the end of your next turn.

Using a Higher-Level Spell Slot. The extra damage increases by 1d6 for each spell slot level above 4.