Summon Fey

Level & School
3rd-level conjuration
Casting Time
Action
Range
90 feet
Components
V, S, M (a gilded flower worth 300+ GP)
Duration
Concentration, up to 1 hour
Classes
Druid, Ranger, Warlock, Wizard

You call forth a Fey spirit. It manifests in an unoccupied space that you can see within range and uses the Fey Spirit stat block. When you cast the spell, choose a mood: Fuming, Mirthful, or Tricksy. The creature resembles a Fey creature of your choice marked by the chosen mood, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.

Using a Higher-Level Spell Slot. Use the spell slot's level for the spell's level in the stat block.

Level & School
3rd-level conjuration
Casting Time
Action
Range
90 feet
Components
V, S, M (a gilded flower worth at least 300 gp)
Duration
Concentration, up to 1 hour
Classes
Druid, Ranger, Warlock, Wizard

You call forth a fey spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fey Spirit stat block. When you cast the spell, choose a mood. Fuming, Mirthful, or Tricksy. The creature resembles a fey creature of your choice marked by the chosen mood, which determines one of the traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell’s level appears in the stat block.

Summon Fey 5.5e 2024 vs. 5e 2014 edition differences

No significant mechanical differences; both summon a Fey Spirit using the same stat block, with similar conditions for disappearance, command, and initiative. The 2024 version clarifies "uses the Fey Spirit stat block" and simplifies the higher-level slot effect, but mechanics remain consistent.

Spells similar to Summon Fey

  • Conjure Animals

    Both summon creatures to assist the caster from an unoccupied space.
  • Summon Celestial

    Both summon a spirit ally based on a specific creature type.
  • Find Familiar

    Both involve summoning a spirit to serve as an ally with specific roles.
  • Conjure Fey

    Similar spell level and mechanics, both conjure fey beings to assist the caster.
  • Conjure Minor Elementals

    Both summon spirits from their respective plane to assist in combat.