Summon Elemental
- Level & School
- 4th-level conjuration
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M (air, a pebble, ash, and water inside a gold- inlaid vial worth 400+ GP)
- Duration
- Concentration, up to 1 hour
- Classes
- Druid, Ranger, Wizard
You call forth an Elemental spirit. It manifests in an unoccupied space that you can see within range and uses the Elemental Spirit stat block. When you cast the spell, choose an element: Air, Earth, Fire, or Water. The creature resembles a bipedal form wreathed in the chosen element, which determines certain details in its stat block. The creature disappears when it drops to O Hit Points or when the spell ends.
The creature is an ally to you and your allies. In combat, the creature shares your Initiative count but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.
Using a Higher-Level Spell Slot. Use the spell slot's level for the spell's level in the stat block.
- Level & School
- 4th-level conjuration
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M (air, a pebble, ash, and water inside a gold-inlaid vial worth at least 400 gp)
- Duration
- Concentration, up to 1 hour
- Classes
- Druid, Ranger, Wizard
You call forth an elemental spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Elemental Spirit stat block. When you cast the spell, choose an element: Air, Earth, Fire, or Water. The creature resembles a bipedal form wreathed in the chosen element, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 5th level or higher, use the higher level wherever the spell’s level appears in the stat block.
Summon Elemental 5.5e 2024 vs. 5e 2014 edition differences
No significant mechanical differences. Both versions summon an elemental with the same duration, range, and basic mechanics. The 2024 version clarifies "O Hit Points" and "uses your initiative count," but these are not substantive changes.
Spells similar to Summon Elemental
Conjure Animals
Both summon creatures to aid the caster, providing combat support.Summon Aberration
Similar summoning mechanics, calling forth unique spirits from different realms.Conjure Celestial
Both spells involve summoning powerful creatures to assist the caster in combat.Summon Beast
Focuses on conjuring a spirit that manifests to help the caster, like **Summon Elemental**.Summon Fiend
Both involve summoning a creature model from planar realms to aid the caster.