Arcanist's Magic Aura

  • Level & School
    2nd-level illusion
  • Casting Time
    Action
  • Range
    Touch
  • Components
    V, S, M (a small square of silk)
  • Duration
    24 hours
  • Classes
    Wizard

With a touch, you place an illusion on a willing creature or an object that isn't being worn or carried. A creature gains the Mask effect below, and an object gains the False Aura effect below. The effect lasts for the duration. If you cast the spell on the same target every day for 30 days, the illusion lasts until dispelled.

Mask (Creature). Choose a creature type other than the target's actual type. Spells and other magical effects treat the target as if it were a creature of the chosen type.

False Aura (Object). You change the way the target appears to spells and magical effects that detect magical auras, such as Detect Magic. You can make a nonmagical object appear magical, make a magic item appear nonmagical, or change the object's aura so that it appears to belong to a school of magic you choose.

Arcanist's Magic Aura 5e 2024 vs. 2014 edition differences

The 2024 version adds specific effects: Mask (treats creature as a different type) and False Aura (alters magical aura perception). The 2014 version only states that divination spells reveal false info. The 2024 version clarifies effects on spells and magical effects, while the 2014 version is more general.