Nondetection

A
Support

Nondetection is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that shields a creature, place, or object from divination and magical scrying.

2024 Rules

Level & School
3rd-level abjuration
Casting Time
Action
Range
Touch
Components
V, S, M (a pinch of diamond dust worth 25+ GP, which the spell consumes)
Duration
8 hours
Classes
Bard, Ranger, Wizard

For the duration, you hide a target that you touch from Divination spells. The target can be a willing creature, or it can be a place or an object no larger than 10 feet in any dimension. The target can't be targeted by any Divination spell or perceived through magical scrying sensors.

2014 Rules

Level & School
3rd-level abjuration
Casting Time
Action
Range
Touch
Components
V, S, M (a pinch of diamond dust worth 25 gp sprinkled over the target, which the spell consumes)
Duration
8 hours
Classes
Bard, Ranger, Wizard

For the duration, you hide a target that you touch from divination magic. The target can be a willing creature or a place or an object no larger than 10 feet in any dimension. The target can't be targeted by any divination magic or perceived through magical scrying sensors.

Nondetection 5.5e 2024 vs. 5e 2014 edition differences

It now protects only against Divination spells, not all divination magic. So non-spell divination effects can get through in 2024. Everything else is unchanged.

Nondetection popularity

Nondetection is one of the rarest level 3 spells in the game. Choosing it will set you apart from all other casters.

Spells similar to Nondetection

  • Mind Blank 8th-level abjuration

    Both are long-duration abjurations that make a touched target immune to divination and similar intrusive magical perception.

  • Sequester 7th-level transmutation

    Sequester hides a touched creature or object from detection and preserves it out of normal perception, which parallels the secrecy-focused protection of the target spell.

  • Mordenkainen's Private Sanctum 4th-level abjuration

    This spell protects an area from scrying and magical observation, serving a nearly identical anti-scrying purpose but on an area scale and at a higher level.

  • Guards and Wards 6th-level abjuration

    It’s an abjuration that secures a location against intrusions and unwanted magical effects, including measures that interfere with magical spying.

  • Forbiddance 6th-level abjuration

    As a long-lasting abjuration placed on an area, it blocks certain magical intrusions and travel methods, making it similar in intent to preventing divinatory access.