Death Armor
- Level & School
- 2nd-level necromancy
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (an onyx worth 50+ GP, which the spell consumes)
- Duration
- Concentration, 1 hour
- Classes
- Sorcerer, Wizard
For the duration, an inky aurora surrounds one creature you touch. The target has Advantage on Death Saving Throws, and once per turn, when a creature within 5 feet of the target hits it with a melee attack roll, the attacker takes 2d4 Necrotic damage.
Death Armor 5.5e 2024 vs. 5e 2014 edition differences
Death Armor is a new spell for the 2024 edition.
Spells similar to Death Armor
Ray of Sickness
Both inflict damage and provide a debilitating effect with the Poisoned condition.Inflict Wounds
Both are touch spells that deal necrotic damage and rely on a hit to affect a target.Chill Touch
Both are necromancy spells that deal necrotic damage and restrict healing.False Life
Both spells provide temporary hit points to bolster a target's survivability.Vampiric Touch
Both are touch spells that deal necrotic damage and heal the caster.