Death Armor

A
Support

Death Armor is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that shrouds an ally in eerie light, aiding death saves and punishing nearby attackers with
retaliatory damage

Death Armor is a Retaliation spell. Retaliation spells hurt or negatively impact attackers.

See all Retaliation spells →
.

2024 Rules

Level & School
2nd-level necromancy
Casting Time
Action
Range
Touch
Components
V, S, M (an onyx worth 50+ GP, which the spell consumes)
Duration
Concentration, 1 hour
Classes
Sorcerer, Wizard

For the duration, an inky aurora surrounds one creature you touch. The target has Advantage on Death Saving Throws, and once per turn, when a creature within 5 feet of the target hits it with a melee attack roll, the attacker takes 2d4 Necrotic damage.

Death Armor 5.5e 2024 vs. 5e 2014 edition differences

Death Armor is a new spell for the 2024 edition.

Death Armor popularity

Death Armor is one of the rarest level 2 spells in the game. Choosing it will set you apart from all other casters.

Spells similar to Death Armor

  • Armor of Agathys 1st-level abjuration

    It also creates a protective effect that deals necrotic damage back to attackers and lasts for a set duration on the caster.

  • Warding Bond 2nd-level abjuration

    Like this spell, it is a touch spell that links to a creature to provide a defensive benefit for an hour and is cast to protect an ally.

  • Death Ward 4th-level abjuration

    It directly protects a creature from dying, mirroring the target-saving intent of the spell’s advantage on death saves.

  • Aid 2nd-level abjuration

    As a second-level touch spell that bolsters an ally’s survivability for a long duration, it fills a similar support role.

  • Fire Shield 4th-level evocation

    This longer-duration defensive spell also punishes attackers when they hit the protected creature, providing reactive damage.

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