Detect Poison and Disease
2024 Rules
- Level & School
- 1st-level divination
- Casting Time
- Action or Ritual
- Range
- Self
- Components
- V, S, M (a yew leaf)
- Duration
- Concentration, up to 10 minutes
- Classes
- Cleric, Druid, Paladin, Ranger
For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself. You sense the kind of poison, creature, or contagion in each case.
The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.
2014 Rules
- Level & School
- 1st-level divination
- Casting Time
- Action
- Range
- Self
- Components
- V, S, M (a yew leaf)
- Duration
- Concentration, 10 minutes
- Classes
- Cleric, Druid, Paladin, Ranger
For the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you. You also identify the kind of poison, poisonous creature, or disease in each case.
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Detect Poison and Disease 5.5e 2024 vs. 5e 2014 edition differences
Detect Poison and Disease popularity
How popular is Detect Poison and Disease? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 25% of all 5e spells
- Top 50% of all level 1 spells
- Bottom 25% picked level 1 Druid spell
- Bottom 25% picked level 1 Ranger spell
- Bottom 25% picked level 1 Cleric spell
- Bottom 25% picked level 1 Paladin spell
Spells similar to Detect Poison and Disease
Detect Magic 1st-level divination
Both are 1st-level divination spells that let you sense nearby supernatural or hazardous properties while you concentrate and can be cast as rituals.
Players prefer Detect Magic over Detect Poison and Disease
Detect Evil and Good 1st-level divination
This spell likewise senses nearby invisible or harmful presences around you for up to ten minutes and is used as a short investigative utility by similar classes.
Players prefer Detect Evil and Good over Detect Poison and Disease
Locate Object 2nd-level divination
Also a concentration divination that reveals the location of specific things within a radius, making it mechanically close in purpose and playstyle.
Players prefer Locate Object over Detect Poison and Disease
Find Traps 2nd-level divination
A low-level divination used to detect nearby hazards and their locations, so it fills the same niche of in-encounter danger detection.
Players prefer Find Traps over Detect Poison and Disease
Locate Animals or Plants 2nd-level divination
It’s a divination that pinpoints biological targets within range and is chosen for investigative tracking of creatures, similar to finding poisonous animals.
Players prefer Detect Poison and Disease over Locate Animals or Plants