Mass Heal
- Level & School
- 9th-level abjuration
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
A flood of healing energy flows from you into creatures around you. You restore up to 700 Hit Points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell also have the Blinded, Deafened, and Poisoned conditions removed from them.
- Level & School
- 9th-level evocation
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
A flood of healing energy flows from you into injured creatures around you. You restore up to 700 hit points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell are also cured of all diseases and any effect making them blinded or deafened. This spell has no effect on undead or constructs.
Mass Heal 5.5e 2024 vs. 5e 2014 edition differences
The 2014 version restores hit points and cures diseases, blindness, and deafness, but does not remove poisoned conditions. The 2024 version restores hit points and explicitly removes blinded, deafened, and poisoned conditions. The school changed from evocation to abjuration.
Spells similar to Mass Heal
Mass Healing Word
Both spells provide instant healing to multiple creatures within range.Greater Restoration
Both spells provide healing and can remove harmful conditions from affected creatures.Prayer of Healing
Both spells offer healing to multiple creatures, although Prayer of Healing requires a short casting time.Aura of Life
Both spells create an aura that provides healing benefits and resistances to allies within range.Beacon of Hope
Both spells provide healing advantages to multiple allies, including maximum HP restored.