Mass Heal
2024 Rules
- Level & School
- 9th-level abjuration
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
- Source
- Player's Handbook (2024)
A flood of healing energy flows from you into creatures around you. You restore up to 700 Hit Points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell also have the Blinded, Deafened, and Poisoned conditions removed from them.
2014 Rules
- Level & School
- 9th-level evocation
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
- Source
- Player's Handbook (2014)
A flood of healing energy flows from you into injured creatures around you. You restore up to 700 hit points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell are also cured of all diseases and any effect making them blinded or deafened. This spell has no effect on undead or constructs.
Mass Heal 5.5e 2024 vs. 5e 2014 edition differences
Mass Heal popularity
How popular is Mass Heal? It is a seldom seen spell in the game, but is often chosen over other options when available. This spell could be a valuable addition for spellbooks.
- #2 picked level 9 Cleric spell
- Bottom 50% of all level 9 spells
- Bottom 25% of all 5e spells
Read about how this popularity data is calculated.
Spells similar to Mass Heal
Power Word Heal 9th-level enchantment
Both are top-level cleric healing spells with a 60-foot range and instantaneous effect, though this one focuses on a single creature.
Players prefer Power Word Heal over Mass Heal
Heal 6th-level abjuration
Both spells deliver a large immediate restoration from 60 feet and belong to the cleric's healing toolkit.
Players prefer Heal over Mass Heal
Aid 2nd-level abjuration
It also supports multiple nearby allies with restorative magic, although its benefits last for hours rather than taking effect all at once.
Players prefer Aid over Mass Heal
Mass Healing Word 3rd-level abjuration
This is another ranged, instantaneous spell intended to heal multiple allies during combat.
Players prefer Mass Healing Word over Mass Heal
Mass Cure Wounds 5th-level abjuration
Like Mass Heal, it restores hit points to several visible creatures within 60 feet as an instantaneous cleric spell.
Players prefer Mass Heal over Mass Cure Wounds
Power Word Fortify 7th-level enchantment
It shares the high-level, ranged, instantaneous healing design and can benefit multiple creatures at once.
Players prefer Mass Heal over Power Word Fortify