Mass Cure Wounds

Level & School
5th-level abjuration
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Bard, Cleric, Druid

A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.

Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 5.

Level & School
5th-level evocation
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Bard, Cleric, Druid

A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.

Mass Cure Wounds 5.5e 2024 vs. 5e 2014 edition differences

The 2024 version changes the school to abjuration, increases the base healing to 5d8 (from 3d8), and clarifies the point must be "you can see." The higher-level slot increase wording is simplified but mechanically similar. No other significant differences.