Maze

Level & School
8th-level conjuration
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Concentration, up to 10 minutes
Classes
Wizard

You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze.

The target can take a Study action to try to escape. When it does so, it makes a DC 20 Intelligence (Investigation) check. If it succeeds, it escapes, and the spell ends.

When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.

Level & School
8th-level conjuration
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Concentration, 10 minutes
Classes
Wizard

You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze.

The target can use its action to attempt to escape. When it does so, it makes a DC 20 Intelligence check. If it succeeds, it escapes, and the spell ends (a minotaur or goristro demon automatically succeeds).

When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.

Maze 5.5e 2024 vs. 5e 2014 edition differences

The 2024 version allows the target to take a Study action to escape, requiring an Intelligence (Investigation) check, whereas the 2014 version uses a standard action with a DC 20 Intelligence check. The duration is "up to 10 minutes" in 2024, compared to exactly 10 minutes in 2014.

Spells similar to Maze

  • Banishment, 4th-level abjuration

    It temporarily removes a creature from the battlefield by sending it to another plane until the effect ends or it succeeds on a check to return.
  • Forcecage, 7th-level evocation

    This spell imprisons targets in a secure extradimensional space for a long duration, serving the same tactical purpose of taking an enemy out of the fight.
  • Imprisonment, 9th-level abjuration

    It confines a creature for an effectively indefinite time unless freed, making it a higher-level analogue to banishment-style crowd removal.
  • Otiluke's Resilient Sphere, 4th-level evocation

    Though framed as protection, it isolates a single creature inside an impenetrable bubble and keeps them out of combat for the spell's duration.
  • Demiplane, 8th-level conjuration

    Both create or interact with pocket dimensions, and this spell's ability to fashion a personal demiplane echoes the extradimensional setting Maze uses to sequester a target.