Banishment

Level & School
4th-level abjuration
Casting Time
Action
Range
30 feet
Components
V, S, M (a pentacle)
Duration
Concentration, up to 1 minute
Classes
Cleric, Paladin, Sorcerer, Warlock, Wizard

One creature that you can see within range must succeed on a Charisma saving throw or be transported to a harmless demiplane for the duration. While there, the target has the Incapacitated condition. When the spell ends, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the target is an Aberration, a Celestial, an Elemental, a Fey, or a Fiend, the target doesn't return if the spell lasts for 1 minute. The target is instead transported to a random location on a plane (DM's choice) associated with its creature type.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 4.

Level & School
4th-level abjuration
Casting Time
Action
Range
60 feet
Components
V, S, M (an item distasteful to the target)
Duration
Concentration, 1 minute
Classes
Cleric, Paladin, Sorcerer, Warlock, Wizard

You attempt to send one creature that you can see within range to another plane of existence. The target must succeed on a Charisma saving throw or be banished.

If the target is native to the plane of existence you're on, you banish the target to a harmless demiplane. While there, the target is incapacitated. The target remains there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.

If the target is native to a different plane of existence than the one you're on, the target is banished with a faint popping noise, returning to its home plane. If the spell ends before 1 minute has passed, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. Otherwise, the target doesn't return.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.

Banishment 5.5e 2024 vs. 5e 2014 edition differences

Range reduced from 60 to 30 feet. Duration changed from "1 minute" to "up to 1 minute." Targets with specific creature types (Aberration, Celestial, Elemental, Fey, Fiend) are permanently banished if the spell lasts 1 minute, instead of returning. The 2024 version introduces a plane destination based on creature type.

Spells similar to Banishment

  • Hold Person

    Both spells incapacitate a target for the duration on a failed saving throw.
  • Dominate Person

    Similar in terms of target type and the effect of charming or controlling a creature.
  • Planar Binding

    Both spells involve restraining a creature with a saving throw and have a planar aspect.
  • Magic Circle

    Both spells create a boundary and can restrict certain creature types within a defined area.
  • Ensnaring Strike

    Both involve forcing a creature to make a saving throw to avoid being restrained.

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