Otto's Irresistible Dance
2024 Rules
- Level & School
- 6th-level enchantment
- Casting Time
- Action
- Range
- 30 feet
- Components
- V
- Duration
- Concentration, 1 minute
- Classes
- Bard, Wizard
- Source
- Player's Handbook (2024)
One creature that you can see within range must make a Wisdom saving throw. On a successful save, the target dances comically until the end of its next turn, during which it must spend all its movement to dance in place.
On a failed save, the target has the Charmed condition for the duration. While Charmed, the target dances comically, must use all its movement to dance in place, and has Disadvantage on Dexterity saving throws and attack rolls, and other creatures have Advantage on attack rolls against it. On each of its turns, the target can take an action to collect itself and repeat the save, ending the spell on itself on a success.
2014 Rules
- Level & School
- 6th-level enchantment
- Casting Time
- Action
- Range
- 30 feet
- Components
- V
- Duration
- Concentration, 1 minute
- Classes
- Bard, Wizard
- Source
- Player's Handbook (2014)
Choose one creature that you can see within range. The target begins a comic dance in place: shuffling, tapping its feet, and capering for the duration. Creatures that can't be charmed are immune to this spell.
A dancing creature must use all its movement to dance without leaving its space and has disadvantage on Dexterity saving throws and attack rolls. While the target is affected by this spell, other creatures have advantage on attack rolls against it. As an action, a dancing creature makes a Wisdom saving throw to regain control of itself. On a successful save, the spell ends.
Otto's Irresistible Dance 5.5e 2024 vs. 5e 2014 edition differences
Otto's Irresistible Dance popularity
How popular is Otto's Irresistible Dance? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.
- Bottom 50% of all level 6 spells
- Bottom 50% picked level 6 Wizard spell
- Bottom 25% of all 5e spells
- Bottom 25% picked level 6 Bard spell
Read about how this popularity data is calculated.
Spells similar to Otto's Irresistible Dance
Compulsion 4th-level enchantment
Its main purpose is also to dictate where creatures move, making it a strong tactical alternative despite affecting a broader group.
Players prefer Compulsion over Otto's Irresistible Dance
Hold Monster 5th-level enchantment
The spells share a fifth-to-sixth-level enchantment niche, a Wisdom save, concentration, and severe control of one enemy.
Players prefer Hold Monster over Otto's Irresistible Dance
Eyebite 6th-level necromancy
This is another sixth-level concentration enchantment that repeatedly disables a chosen creature through a saving throw.
Players prefer Eyebite over Otto's Irresistible Dance
Dominate Person 5th-level enchantment
Both are high-impact enchantments that impair an enemy's actions and remain effective for a minute with concentration.
Players prefer Dominate Person over Otto's Irresistible Dance
Crown of Madness 2nd-level enchantment
Both enchant a creature for up to a minute while forcing unusual movement or behavior and imposing combat disadvantages.
Players prefer Crown of Madness over Otto's Irresistible Dance
Mental Prison 6th-level illusion
It closely matches the target's level, range, concentration duration, and single-target save-based battlefield control.
Players prefer Otto's Irresistible Dance over Mental Prison