Remove Curse
2024 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric, Paladin, Warlock, Wizard
At your touch, all curses affecting one creature or object end. If the object is a cursed magic item, its curse remains, but the spell breaks its owner's Attunement to the object so it can be removed or discarded.
2014 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric, Paladin, Warlock, Wizard
At your touch, all curses affecting one creature or object end. If the object is a cursed magic item, its curse remains, but the spell breaks its owner's attunement to the object so it can be removed or discarded.
Remove Curse 5.5e 2024 vs. 5e 2014 edition differences
Remove Curse popularity
Remove Curse is a commonly chosen level 3 spell. Choosing it adds an established option to your spellbook.
- Bottom 25% level 3 Cleric spell
- Bottom 50% level 3 Paladin spell
- Bottom 50% level 3 Warlock spell
- Bottom 50% level 3 Wizard spell
Spells similar to Remove Curse
Dispel Magic 3rd-level abjuration
Both are third‑level abjuration spells that remove harmful magical effects from a target and serve as go‑to remedies for magical problems.
Lesser Restoration 2nd-level abjuration
This lower‑level, touch abjuration also ends afflictions on a creature, making it a close analogue for removing specific conditions and maladies.
Greater Restoration 5th-level abjuration
As a more powerful abjuration that cures severe long‑term effects, it occupies the same support niche but at a higher level for tougher problems.
Freedom of Movement 4th-level abjuration
Though focused on mobility, it is a touch abjuration that removes a debilitating effect from a creature, so it plays a similar role of freeing allies from harmful conditions.
Protection from Evil and Good 1st-level abjuration
This touch abjuration grants protection against supernatural influences and can prevent or help against ongoing cursed or possessed states, fitting a related defensive/support purpose.