Protection from Evil and Good
2024 Rules
- Level & School
- 1st-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (a flask of Holy Water worth 25+ GP, which the spell consumes)
- Duration
- Concentration, 10 minutes
- Classes
- Cleric, Druid, Paladin, Warlock, Wizard
- Source
- Player's Handbook (2024)
Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead. The protection grants several benefits. Creatures of those types have Disadvantage on attack rolls against the target. The target also can't be possessed by or gain the Charmed or Frightened conditions from them. If the target is already possessed, Charmed, or Frightened by such a creature, the target has Advantage on any new saving throw against the relevant effect.
2014 Rules
- Level & School
- 1st-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (holy water or powdered silver and iron, which the spell consumes)
- Duration
- Concentration, 10 minutes
- Classes
- Cleric, Druid, Paladin, Warlock, Wizard
- Source
- Player's Handbook (2014)
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
Protection from Evil and Good 5.5e 2024 vs. 5e 2014 edition differences
Protection from Evil and Good popularity
How popular is Protection from Evil and Good? It is one of the most popular spells in the game, but is chosen less than other options when available. This spell may not be the most inspiring but may still be useful.
- Top 10% of all 5e spells
- Top 25% of all level 1 spells
- Top 50% picked level 1 Wizard spell
- Bottom 50% picked level 1 Warlock spell
- Bottom 25% picked level 1 Druid spell
- Bottom 10% picked level 1 Cleric spell
- Bottom 10% picked level 1 Paladin spell
Read about how this popularity data is calculated.
Spells similar to Protection from Evil and Good
Aura of Purity 4th-level abjuration
Both maintain a concentration-based protective effect that shields creatures from debilitating conditions and hostile supernatural effects.
Players prefer Aura of Purity over Protection from Evil and Good
Dispel Evil and Good 5th-level abjuration
It shares the same focus on aberrations, celestials, elementals, fey, fiends, and undead, while offering related defensive and banishing effects.
Players prefer Dispel Evil and Good over Protection from Evil and Good
Holy Aura 8th-level abjuration
This higher-level abjuration grants allies defensive advantages against attackers and resistance to several forms of mental interference.
Players prefer Holy Aura over Protection from Evil and Good
Sanctuary 1st-level abjuration
At the same low level and abjuration school, it protects one creature by making attacks against that target substantially harder.
Players prefer Sanctuary over Protection from Evil and Good
Circle of Power 5th-level abjuration
The spells provide sustained magical protection to nearby allies, especially against dangerous spells and supernatural attacks.
Players prefer Circle of Power over Protection from Evil and Good
Magic Circle 3rd-level abjuration
Both are abjuration spells that protect creatures from specific supernatural creature types and help prevent hostile magical influence.
Players prefer Magic Circle over Protection from Evil and Good