Scorching Ray

  • Level & School 2nd-level evocation
  • Casting Time Action
  • Range 120 feet
  • Components V, S
  • Duration Instantaneous
  • Classes Sorcerer, Wizard

You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.

Using a Higher-Level Spell Slot. You create one additional ray for each spell slot level above 2.