Scorching Ray
- Level & School
- 2nd-level evocation
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.
Using a Higher-Level Spell Slot. You create one additional ray for each spell slot level above 2.
- Level & School
- 2nd-level evocation
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several.
Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.
Scorching Ray 5.5e 2024 vs. 5e 2014 edition differences
Both versions create three rays, deal 2d6 fire damage per hit, and allow targeting one or multiple. The 2024 version states "You hurl three fiery rays" explicitly, while the 2014 version says "create three rays of fire." The 2024 version's higher-level effect states "You create one additional ray for each spell slot level above 2," whereas the 2014 version specifies "one additional ray for each slot level above 2nd."