Melf's Acid Arrow
2024 Rules
- Level & School
- 2nd-level evocation
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M (powdered rhubarb leaf)
- Duration
- Instantaneous
- Classes
- Wizard
A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a hit, the target takes 4d4 Acid damage and 2d4 Acid damage at the end of its next turn. On a miss, the arrow splashes the target with acid for half as much of the initial damage only.
Using a Higher-Level Spell Slot. The damage (both initial and later) increases by 1d4 for each spell slot level above 2.
2014 Rules
- Level & School
- 2nd-level evocation
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M (powdered rhubarb leaf and an adder's stomach)
- Duration
- Instantaneous
- Classes
- Wizard
A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a hit, the target takes 4d4 acid damage immediately and 2d4 acid damage at the end of its next turn. On a miss, the arrow splashes the target with acid for half as much of the initial damage and no damage at the end of its next turn.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, the damage (both initial and later) increases by 1d4 for each slot level above 2nd.
Melf's Acid Arrow 5.5e 2024 vs. 5e 2014 edition differences
Melf's Acid Arrow popularity
How popular is Melf's Acid Arrow? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 50% picked level 2 Wizard spell
- Top 50% of all 5e spells
- Bottom 25% of all level 2 spells
Spells similar to Melf's Acid Arrow
Witch Bolt 1st-level evocation
It’s a ranged evocation that can deal sustained damage to a single target over multiple turns, matching Acid Arrow’s single-target, ongoing-damage niche.
Moonbeam 2nd-level evocation
Both are second-level options a caster uses for damage that can recur over time rather than only dealing a one‑off hit.
Chromatic Orb 1st-level evocation
Chromatic Orb is a single-target evocation attack that lets a wizard pick a damage type and scales with spell slots, similar in use and flexibility to Acid Arrow.
Scorching Ray 2nd-level evocation
Scorching Ray is the same school and level bracket as Acid Arrow and offers multiple ranged attack rolls for focused damage against one or more targets.
Ray of Sickness 1st-level necromancy
This spell is a wizard single‑target ray that requires an attack and adds a harmful secondary effect, making it mechanically comparable to Acid Arrow’s hit-plus-linger pattern.