Speak with Plants
You imbue plants in an immobile 30-foot Emanation with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell's area within the past day, gaining information about creatures that have passed, weather, and other circumstances.
You can also turn Difficult Terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration. Or you can turn ordinary terrain where plants are present into Difficult Terrain that lasts for the duration.
The spell doesn't enable plants to uproot themselves and move about, but they can move their branches, tendrils, and stalks for you.
If a Plant creature is in the area, you can communicate with it as if you shared a common language.
Speak with Plants 5e 2024 vs. 2014 edition differences
The 2024 version specifies the plants are immobile and in an emanation, clarifies they can move branches, tendrils, and stalks for you, and omits the mention that plants might perform other tasks at the GM's discretion. It also simplifies the communication with plant creatures, removing the statement that you gain no influence.