Commune with Nature
2024 Rules
- Level & School
- 5th-level divination
- Casting Time
- 1 minute or Ritual
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Druid, Ranger
You commune with nature spirits and gain knowledge of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn't function where nature has been replaced by construction, such as in castles and settlements.
Choose three of the following facts; you learn those facts as they pertain to the spell's area:
Locations of settlements
Locations of portals to other planes of existence
Location of one Challenge Rating 10+ creature (DM's choice) that is a Celestial, an Elemental, a Fey, a Fiend, or an Undead
The most prevalent kind of plant, mineral, or Beast (you choose which to learn)
Locations of bodies of water
For example, you could determine the location of a powerful monster in the area, the locations of bodies of water, and the locations of any towns.
2014 Rules
- Level & School
- 5th-level divination
- Casting Time
- 1 minute
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Druid, Ranger
You briefly become one with nature and gain knowledge of the surrounding territory. In the outdoors, the spell gives you knowledge of the land within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn't function where nature has been replaced by construction, such as in dungeons and towns.
You instantly gain knowledge of up to three facts of your choice about any of the following subjects as they relate to the area:
terrain and bodies of water
prevalent plants, minerals, animals, or peoples
powerful celestials, fey, fiends, elementals, or undead
influence from other planes of existence
buildings
For example, you could determine the location of powerful undead in the area, the location of major sources of safe drinking water, and the location of any nearby towns.
Commune with Nature 5.5e 2024 vs. 5e 2014 edition differences
Commune with Nature popularity
Commune with Nature is a seldom chosen level 5 spell. Choosing it adds a unique option to your spellbook.
- Bottom 25% level 5 Druid spell
- Bottom 50% level 5 Ranger spell
Spells similar to Commune with Nature
Commune 5th-level divination
It's the same school and level and both let you ask higher powers questions to gain factual information instantly.
Scrying 5th-level divination
Both are divinations that reveal information about locations or creatures at a distance and can be used for investigation and planning.
Contact Other Plane 5th-level divination
This spell also calls on otherworldly knowledge to answer questions, trading risk for potentially broad informational results.
Divination 4th-level divination
Like Commune with Nature it summons divine insight to answer specific questions about a situation or area, though at a lower level of detail.
Locate Animals or Plants 2nd-level divination
It focuses on locating natural life in the environment, matching Commune with Nature's emphasis on learning about flora and fauna in an area.