Distorted Distance
2024 Rules
- Level & School
- 4th-level illusion
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- Concentration, 10 minutes
- Classes
- Artificer, Bard, Warlock, Wizard
- Source
- Arcana Unleashed
You create an illusory spatial dilation that fills a 60-foot-radius Sphere centered on a point within range. For each creature you can see in the Sphere, you can choose one of the following effects for it:
- Dizzying Elongation. The creature makes an Intelligence saving throw. On a failed save, the creature takes 2d10 Psychic damage, and the Sphere is Difficult Terrain for it until the end of its turn.
- Shortened Space. The creature's Speed increases by 20 feet until the end of its next turn.
Until the spell ends, whenever a creature enters the Sphere or ends its turn there, you can choose for it to receive one of these effects. A creature can be affected by this spell only once per turn.
Distorted Distance 5.5e 2024 vs. 5e 2014 edition differences
Distorted Distance is a new spell for the 2024 edition.
How popular is Distorted Distance in 5e?
Distorted Distance is the #34 most popular level 4 spell (of 60) and the #12 most picked level 4 Warlock spell (of 19).
Among level 4 spells, Distorted Distance ranks just below Summon Elemental and just above Fount of Moonlight in popularity.
- #345 (of 580) most popular 5e spell
- #34 (of 60) most popular level 4 spell
- #12 (of 19) most picked level 4 Warlock spell
- #13 (of 16) most picked level 4 Bard spell
- #36 (of 43) most picked level 4 Wizard spell
- #11 (of 12) most picked level 4 Artificer spell
Read about how this popularity data is calculated and see Distorted Distance visualized with all other 5e spells.
Spells similar to Distorted Distance
Cloudkill 5th-level conjuration
The spell offers a long-duration, large-area threat that keeps affecting creatures as they enter or end turns within it.
Players prefer Cloudkill over Distorted Distance
Slow 3rd-level transmutation
Its wide-radius concentration effect alters enemy movement and action potential over several rounds, paralleling the target's speed manipulation.
Players prefer Slow over Distorted Distance
Evard's Black Tentacles 4th-level conjuration
It is a same-level concentration spell that repeatedly damages and impedes multiple creatures inside a large difficult area.
Players prefer Evard's Black Tentacles over Distorted Distance
Sickening Radiance 4th-level evocation
Both create long-lasting concentration zones that repeatedly punish creatures entering or remaining within a broad area.
Players prefer Sickening Radiance over Distorted Distance
Doomtide 4th-level conjuration
This fourth-level concentration spell combines psychic damage with a large persistent area that hinders enemies, closely matching the target's offensive battlefield control.
Players prefer Distorted Distance over Doomtide
Uncertain Footing 2nd-level illusion
This lower-level illusion also targets multiple creatures at long range with a sustained effect that disrupts their movement and balance.
Players prefer Distorted Distance over Uncertain Footing