Teleport
2024 Rules
- Level & School
- 7th-level conjuration
- Casting Time
- Action
- Range
- 10 feet
- Components
- V
- Duration
- Instantaneous
- Classes
- Bard, Sorcerer, Wizard
This spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be Large or smaller, and it can’t be held or carried by an unwilling creature. The destination you choose must be known to you, and it must be on the same plane of existence as you. Your familiarity with the destination determines whether you arrive there successfully. The DM rolls 1d100 and consults the Teleportation Outcome table and the explanations after it.
| Familiarity | Mishap | Similar Area | Off Target | On Target |
|---|---|---|---|---|
| Permanent circle | - | - | - | 01-00 |
| Linked object | - | - | - | 01–00 |
| Very familiar | 01-05 | 06-13 | 14-24 | 25-00 |
| Seen casually | 01-33 | 34-43 | 44-53 | 54-00 |
| Viewed once or described | 01-43 | 44-53 | 54-73 | 74-00 |
| False destination | 01-50 | 51-00 | - | - |
Familiarity. Here are the meanings of the terms in the table’s Familiarity column:
“Permanent circle” means a permanent teleportation circle whose sigil sequence you know.
“Linked object” means you possess an object taken from the desired destination within the last six months, such as a book from a wizard’s library.
“Very familiar” is a place you have visited often, a place you have carefully studied, or a place you can see when you cast the spell.
“Seen casually” is a place you have seen more than once but with which you aren’t very familiar.
“Viewed once or described” is a place you have seen once, possibly using magic, or a place you know through someone else’s description, perhaps from a map.
“False destination” is a place that doesn’t exist. Perhaps you tried to scry an enemy’s sanctum but instead viewed an illusion, or you are attempting to teleport to a location that no longer exists.
Mishap. The spell’s unpredictable magic results in a difficult journey. Each teleporting creature (or the target object) takes 3d10 Force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time).
Similar Area. You and your group (or the target object) appear in a different area that’s visually or thematically similar to the target area. You appear in the closest similar place. If you are heading for your home laboratory, for example, you might appear in another person’s laboratory in the same city.
Off Target. You and your group (or the target object) appear 2d12 miles away from the destination in a random direction. Roll 1d8 for the direction: 1, east; 2, southeast; 3, south; 4, southwest; 5, west; 6, northwest; 7, north; or 8, northeast.
On Target. You and your group (or the target object) appear where you intended.
2014 Rules
- Level & School
- 7th-level conjuration
- Casting Time
- Action
- Range
- 10 feet
- Components
- V
- Duration
- Instantaneous
- Classes
- Bard, Sorcerer, Wizard
This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be able to fit entirely inside a 10-foot cube, and it can't be held or carried by an unwilling creature.
The destination you choose must be known to you, and it must be on the same plane of existence as you. Your familiarity with the destination determines whether you arrive there successfully. The GM rolls d100 and consults the table.
| Familiarity | Mishap | Similar Area | Off Target | On Target |
|---|---|---|---|---|
| Permanent circle | - | - | - | 01-100 |
| Associated object | - | - | - | 01-100 |
| Very familiar | 01-05 | 06-13 | 14-24 | 25-100 |
| Seen casually | 01-33 | 34-43 | 44-53 | 54-100 |
| Viewed once | 01-43 | 44-53 | 54-73 | 74-100 |
| Description | 01-43 | 44-53 | 54-73 | 74-100 |
| False destination | 01-50 | 51-100 | - | - |
"Very familiar" is a place you have been very often, a place you have carefully studied, or a place you can see when you cast the spell. "Seen casually" is someplace you have seen more than once but with which you aren't very familiar. "Viewed once" is a place you have seen once, possibly using magic. "Description" is a place whose location and appearance you know through someone else's description, perhaps from a map.
"False destination" is a place that doesn't exist. Perhaps you tried to scry an enemy's sanctum but instead viewed an illusion, or you are attempting to teleport to a familiar location that no longer exists.
Teleport 5.5e 2024 vs. 5e 2014 edition differences
Teleport popularity
How popular is Teleport? It is a seldom seen spell in the game, but is often chosen over other options when available. This spell could be a valuable addition for spellbooks.
- #1 picked level 7 Bard spell
- #2 picked level 7 Sorcerer spell
- #3 picked level 7 Wizard spell
- Top 25% of all level 7 spells
- Bottom 50% of all 5e spells
Spells similar to Teleport
Plane Shift 7th-level conjuration
A same-level conjuration that instantly transports creatures (or an object) to a chosen destination, sharing the teleportation-and-travel use case and overlapping classes.
Teleportation Circle 5th-level conjuration
A conjuration spell designed to move multiple creatures quickly between fixed locations and often used as part of the same long-range travel strategy.
Etherealness 7th-level conjuration
Another seventh-level conjuration option focused on movement to a different spatial layer, used for relocating the caster and companions for strategic travel or escape.
Arcane Gate 6th-level conjuration
A conjuration spell that creates a two-way portal for rapid transit across distance and can be used to reposition groups tactically in ways similar to teleportation.
Word of Recall 6th-level conjuration
A shorter-range but group-focused instant-return spell that functions as a reliable extraction tool for multiple allies, mirroring teleport's evacuation role.