Aura of Vitality
2024 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- Self
- Components
- V
- Duration
- Concentration, up to 1 minute
- Classes
- Cleric, Druid, Paladin
An aura radiates from you in a 30-foot Emanation for the duration. When you create the aura and at the start of each of your turns while it persists, you can restore 2d6 Hit Points to one creature in it.
2014 Rules
- Level & School
- 3rd-level evocation
- Casting Time
- Action
- Range
- Self (30-foot radius)
- Components
- V
- Duration
- Concentration, up to 1 minute
- Classes
- Cleric, Druid, Paladin
Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
Aura of Vitality 5.5e 2024 vs. 5e 2014 edition differences
Aura of Vitality popularity
Aura of Vitality is a commonly chosen level 3 spell. Choosing it adds an established option to your spellbook.
- Top 25% level 3 Cleric spell
- #3 most popular level 3 Druid spell
- #3 most popular level 3 Paladin spell
Spells similar to Aura of Vitality
Aura of Life 4th-level abjuration
It also creates a radiating aura from you that restores hit points to allies while you maintain concentration, making it the closest mechanical cousin.
Beacon of Hope 3rd-level abjuration
A third‑level cleric abjuration that enhances and multiplies healing for a group over its duration, so players pick it in similar support situations.
Mass Healing Word 3rd-level abjuration
This spell is the same level and provides quick group healing, serving a comparable battlefield role even though it’s an instant rather than a sustained aura.
Warding Bond 2nd-level abjuration
A lower‑level protective effect clerics and paladins use to keep allies alive by linking you to them, offering a similar party‑focused defensive/healing intent.
Crusader's Mantle 3rd-level evocation
A third‑level paladin spell that projects an emanation from you to benefit nearby allies, sharing the same tactical choice of buffing companions in melee.