Aura of Vitality

A
Support

Aura of Vitality is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that surrounds you with a soothing aura, letting you steadily
restore life

Aura of Vitality is a Healing spell. Healing spells restore hit points and bring characters back to life.

See all Healing spells →
to allies near you.

2024 Rules

Level & School
3rd-level abjuration
Casting Time
Action
Range
Self
Components
V
Duration
Concentration, up to 1 minute
Classes
Cleric, Druid, Paladin

An aura radiates from you in a 30-foot Emanation for the duration. When you create the aura and at the start of each of your turns while it persists, you can restore 2d6 Hit Points to one creature in it.

2014 Rules

Level & School
3rd-level evocation
Casting Time
Action
Range
Self (30-foot radius)
Components
V
Duration
Concentration, up to 1 minute
Classes
Cleric, Druid, Paladin

Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.

Aura of Vitality 5.5e 2024 vs. 5e 2014 edition differences

It no longer uses a bonus action to heal. In 2024, you heal one creature when you cast it and again at the start of each of your turns while it lasts, instead of spending bonus actions to do so. The aura is now defined as a 30-foot emanation from you.

Aura of Vitality popularity

Aura of Vitality is a commonly chosen level 3 spell. Choosing it adds an established option to your spellbook.

Spells similar to Aura of Vitality

  • Aura of Life 4th-level abjuration

    It also creates a radiating aura from you that restores hit points to allies while you maintain concentration, making it the closest mechanical cousin.

  • Beacon of Hope 3rd-level abjuration

    A third‑level cleric abjuration that enhances and multiplies healing for a group over its duration, so players pick it in similar support situations.

  • Mass Healing Word 3rd-level abjuration

    This spell is the same level and provides quick group healing, serving a comparable battlefield role even though it’s an instant rather than a sustained aura.

  • Warding Bond 2nd-level abjuration

    A lower‑level protective effect clerics and paladins use to keep allies alive by linking you to them, offering a similar party‑focused defensive/healing intent.

  • Crusader's Mantle 3rd-level evocation

    A third‑level paladin spell that projects an emanation from you to benefit nearby allies, sharing the same tactical choice of buffing companions in melee.