Beacon of Hope
2024 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S
- Duration
- Concentration, up to 1 minute
- Classes
- Cleric
Choose any number of creatures within range. For the duration, each target has Advantage on Wisdom saving throws and Death Saving Throws and regains the maximum number of Hit Points possible from any healing.
2014 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S
- Duration
- Concentration, 1 minute
- Classes
- Cleric
This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing.
Beacon of Hope 5.5e 2024 vs. 5e 2014 edition differences
Beacon of Hope popularity
Beacon of Hope is a commonly chosen level 3 spell. Choosing it adds an established option to your spellbook.
- Top 50% level 3 Cleric spell
Spells similar to Beacon of Hope
Holy Aura 8th-level abjuration
It also grants broad defensive benefits, giving allies strong advantages on saves and protection across multiple targets for a short, concentration-based duration.
Aura of Life 4th-level abjuration
Both are cleric abjuration spells that create an area effect which bolsters survivors and improves healing-related outcomes for multiple allies over a sustained, concentration duration.
Aid 2nd-level abjuration
Aid is a lower-level cleric spell that supports several allies at once by boosting their survivability and hit point pool, making it a commonly chosen multi-target healing-style buff.
Mass Healing Word 3rd-level abjuration
While instantaneous rather than concentration, it serves the same tactical niche of quickly restoring hit points to many allies and is a go-to mass-healing option at the same spell level.
Death Ward 4th-level abjuration
This spell specifically addresses survival against death effects and complements Beacon of Hope’s protection for death saves by preventing a creature from being dropped to zero hit points.