Aura of Life
2024 Rules
- Level & School
- 4th-level abjuration
- Casting Time
- Action
- Range
- Self
- Components
- V
- Duration
- Concentration, up to 10 minutes
- Classes
- Cleric, Paladin
An aura radiates from you in a 30-foot Emanation for the duration. While in the aura, you and your allies have Resistance to Necrotic damage, and your Hit Point maximums can't be reduced. If an ally with 0 Hit Points starts its turn in the aura, that ally regains 1 Hit Point.
2014 Rules
- Level & School
- 4th-level abjuration
- Casting Time
- Action
- Range
- Self (30-foot radius)
- Components
- V
- Duration
- Concentration, up to 10 minutes
- Classes
- Cleric, Paladin
Life-preserving energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. Each non-hostile creature in the aura (including you) has resistance to necrotic damage, and its hit point maximum can’t be reduced. In addition, a non-hostile, living creature regains 1 hit point when it starts its turn in the aura with 0 hit points.
Aura of Life 5.5e 2024 vs. 5e 2014 edition differences
Aura of Life popularity
Aura of Life is a commonly chosen level 4 spell. Choosing it adds an established option to your spellbook.
- Top 50% level 4 Cleric spell
- #2 most popular level 4 Paladin spell
Spells similar to Aura of Life
Aura of Purity 4th-level abjuration
It’s the closest match in level, classes, range and form—both are self-centered auras that protect and aid nearby allies for a short, concentration-limited duration.
Death Ward 4th-level abjuration
Though single-target, it protects a creature from dying effects in a way thematically similar to preventing hit point loss and preserving allies from lethal consequences.
Aura of Vitality 3rd-level abjuration
This aura-based healing spell shares the same self-origin, short-duration concentration usage and is chosen to keep allies alive in the thick of combat.
Beacon of Hope 3rd-level abjuration
It’s a multi-target cleric spell that boosts healing reliability and benefits the whole party while concentrating, making it a common alternative for teams needing sustained support.
Aid 2nd-level abjuration
Aid directly affects hit point totals for multiple allies and is often used for the same tactical goal of bolstering a party’s survivability ahead of danger.