Water Walk
This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures of your choice within range gain this ability for the duration.
An affected target must take a Bonus Action to pass from the liquid's surface into the liquid itself and vice versa, but if the target falls into the liquid, the target passes through the surface into the liquid below.
Water Walk 5e 2024 vs. 2014 edition differences
The 2024 version allows casting as a ritual, whereas the 2014 version does not. The 2024 version specifies that up to ten willing creatures of your choice gain the ability, while the 2014 version states "you can see" within range. The 2024 version introduces a bonus action to pass between surface and liquid, and clarifies falling into the liquid causes passing through the surface.