Water Walk

A
Utility

Water Walk is a Utility spell. Utility spells solve problems outside of combat or provide unique situational advantages.

See all Utility spells →
spell that lets
multiple creatures

Water Walk is a Multi Target spell. Multi Target spells have an area of effect or can explicitly target multiple allies or enemies.

See all Multi Target spells →
stride across water, mud, or lava as if it were solid ground, boosting
mobility

Water Walk is a Mobility spell. Mobility spells augment or allow for new ways of moving.

See all Mobility spells →
.

2024 Rules

Level & School
3rd-level transmutation
Casting Time
Action or Ritual
Range
30 feet
Components
V, S, M (a piece of cork)
Duration
1 hour
Classes
Cleric, Druid, Ranger, Sorcerer

This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures of your choice within range gain this ability for the duration.

An affected target must take a Bonus Action to pass from the liquid's surface into the liquid itself and vice versa, but if the target falls into the liquid, the target passes through the surface into the liquid below.

2014 Rules

Level & School
3rd-level transmutation
Casting Time
Action or Ritual
Range
30 feet
Components
V, S, M (a piece of cork)
Duration
1 hour
Classes
Cleric, Druid, Ranger, Sorcerer

This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.

If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.

Water Walk 5.5e 2024 vs. 5e 2014 edition differences

Now affects willing creatures of your choice within range, so it no longer requires you to see them. Affected creatures must use a Bonus Action to move between the liquid’s surface and the liquid below, and if they fall in they pass through the surface instead of being carried up at 60 feet per round.

Water Walk popularity

How popular is Water Walk? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.

Spells similar to Water Walk