Catapult
2014 Rules
- Level & School
- 1st-level transmutation
- Casting Time
- Action
- Range
- 60 feet
- Components
- S
- Duration
- Instantaneous
- Classes
- Artificer, Sorcerer, Wizard
- Source
- Xanathar's Guide to Everything
Choose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the object strikes the target and stops moving. When the object strikes something, the object and what it strikes each take 3d8 bludgeoning damage.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the maximum weight of objects that you can target with this spell increases by 5 pounds, and the damage increases by 1d8, for each slot level above 1st.
Catapult 5.5e 2024 vs. 5e 2014 edition differences
Catapult is currently only available in the 2014 edition.
Catapult popularity
How popular is Catapult? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 50% of all 5e spells
- Bottom 50% picked level 1 Wizard spell
- Bottom 25% of all level 1 spells
- Bottom 25% picked level 1 Sorcerer spell
- Bottom 25% picked level 1 Artificer spell
Read about how this popularity data is calculated.
Spells similar to Catapult
Magic Stone Transmutation cantrip
It shares Catapult's transmutation school and bludgeoning damage, turning an ordinary object into a magical ranged weapon.
Players prefer Magic Stone over Catapult
Erupting Earth 3rd-level transmutation
The spell deals instantaneous bludgeoning damage through transformed terrain and can reshape the combat area.
Players prefer Erupting Earth over Catapult
Tidal Wave 3rd-level conjuration
Its instantaneous bludgeoning damage and terrain-disrupting impact make it a larger-scale counterpart to Catapult.
Players prefer Tidal Wave over Catapult
Maximilian's Earthen Grasp 2nd-level transmutation
Both use transmutation to weaponize earth or physical matter against a creature with a saving throw.
Players prefer Maximilian's Earthen Grasp over Catapult
Earth Tremor 1st-level evocation
Like Catapult, it is a 1st-level bludgeoning spell with an instantaneous effect, a saving throw, and the ability to influence the battlefield.
Players prefer Catapult over Earth Tremor
Magnify Gravity 1st-level transmutation
This 1st-level transmutation also delivers instantaneous ranged damage while manipulating physical forces around targets.
Players prefer Catapult over Magnify Gravity