Clairvoyance

  • Level & School
    3rd-level divination
  • Casting Time
    10 minutes
  • Range
    1 mile
  • Components
    V, S, M (a focus worth 100+ GP, either a jeweled horn for hearing or a glass eye for seeing)
  • Duration
    Concentration, up to 10 minutes
  • Classes
    Bard, Cleric, Sorcerer, Wizard

You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The intangible, invulnerable sensor remains in place for the duration.

When you cast the spell, choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As a Bonus Action, you can switch between seeing and hearing.

A creature that sees the sensor (such as a creature benefiting from See Invisibility or Truesight) sees a luminous orb about the size of your fist.

Clairvoyance 5e 2024 vs. 2014 edition differences

The 2024 version specifies "up to 10 minutes" duration, allowing for shorter durations, whereas the 2014 version states a fixed 10 minutes. It also clarifies the sensor is "intangible, invulnerable," and allows switching senses as a Bonus Action instead of an action. No other significant mechanical differences.