Find the Path
2024 Rules
- Level & School
- 6th-level divination
- Casting Time
- 1 minute
- Range
- Self
- Components
- V, S, M (a set of divination tools-such as cards or runes-worth 100+ GP)
- Duration
- Concentration, up to 1 day
- Classes
- Bard, Cleric, Druid
You magically sense the most direct physical route to a location you name. You must be familiar with the location, and the spell fails if you name a destination on another plane of existence, a moving destination (such as a mobile fortress), or an unspecific destination (such as “a green dragon's lair”).
For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. Whenever you face a choice of paths along the way there, you know which path is the most direct.
2014 Rules
- Level & School
- 6th-level divination
- Casting Time
- 1 minute
- Range
- Self
- Components
- V, S, M (a set of divinatory tools- such as bones, ivory sticks, cards, teeth, or carved runes-worth 100 gp and an object from the location you wish to find)
- Duration
- Concentration, 1 day
- Classes
- Bard, Cleric, Druid
This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as "a green dragon's lair"), the spell fails.
For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination.
Find the Path 5.5e 2024 vs. 5e 2014 edition differences
Spells similar to Find the Path
True Seeing 6th-level divination
A same-level divination that grants precise sensory information to overcome obscured or misleading perception, and is available to many of the same classes.
Scrying 5th-level divination
Provides remote, magical information about a specific location or creature and is a go-to divination for learning details from far away.
Commune with Nature 5th-level divination
Gives broad, immediate knowledge about the surrounding land and important sites, matching the navigation-and-terrain information focus.
Locate Creature 4th-level divination
A divination that pinpoints distance and direction to a named target you're familiar with, making it mechanically close in purpose.
Divination 4th-level divination
A classic ritual for gaining specific answers from a higher source, similar in theme as a spell you cast to learn precise information.