Draconic Transformation
2014 Rules
- Level & School
- 7th-level transmutation
- Casting Time
- Bonus action
- Range
- Self
- Components
- V, S, M (a statuette of a dragon, worth at least 500 gp)
- Duration
- Concentration, 1 minute
- Classes
- Druid, Sorcerer, Wizard
- Source
- Fizban's Treasury of Dragons
With a roar, you draw on the magic of dragons to transform yourself, taking on draconic features. You gain the following benefits until the spell ends:
- Blindsight. You have blindsight with a range of 30 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness. Moreover, you can see an invisible creature, unless the creature successfully hides from you.
- Breath Weapon. When you cast this spell, and as a bonus action on subsequent turns for the duration, you can exhale shimmering energy in a 60-foot cone. Each creature in that area must make a Dexterity saving throw, taking 6d8 force damage on a failed save, or half as much damage on a successful one.
- Wings. Incorporeal wings sprout from your back, giving you a flying speed of 60 feet.
Draconic Transformation 5.5e 2024 vs. 5e 2014 edition differences
Draconic Transformation is currently only available in the 2014 edition.
Draconic Transformation popularity
How popular is Draconic Transformation? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.
- Top 50% of all level 7 spells
- Bottom 50% picked level 7 Wizard spell
- Bottom 50% picked level 7 Druid spell
- Bottom 25% of all 5e spells
- Bottom 25% picked level 7 Sorcerer spell
Read about how this popularity data is calculated.
Spells similar to Draconic Transformation
Dragon's Breath 2nd-level transmutation
It also centers on gaining a repeatable cone attack for a minute, so the combat pattern feels very close.
Players prefer Dragon's Breath over Draconic Transformation
Tasha's Otherworldly Guise 6th-level transmutation
Both are personal transformation spells that boost your body for frontline fighting while adding mobility and other special senses.
Players prefer Draconic Transformation over Tasha's Otherworldly Guise
Investiture of Wind 6th-level transmutation
Like the target spell, it turns the caster into a fast, hard-to-pin-down flyer with a minute-long self-buff.
Players prefer Draconic Transformation over Investiture of Wind
Investiture of Flame 6th-level transmutation
This one shares the same high-level self-transformation feel and lets you keep projecting elemental power while staying mobile.
Players prefer Draconic Transformation over Investiture of Flame
Tenser's Transformation 6th-level transmutation
It is another big self-only enhancement meant for an empowered battle form rather than a typical spell attack.