Tasha's Otherworldly Guise
2014 Rules
- Level & School
- 6th-level transmutation
- Casting Time
- Bonus action
- Range
- Self
- Components
- V, S, M (an object engraved with a symbol of the Outer Planes, worth at least 500 gp)
- Duration
- Concentration, 1 minute
- Classes
- Sorcerer, Warlock, Wizard
- Source
- Tasha's Cauldron of Everything
Uttering an incantation, you draw on the magic of the Lower Planes or Upper Planes (your choice) to transform yourself. You gain the following benefits until the spell ends:
- You are immune to fire and poison damage (Lower Planes) or radiant and necrotic damage (Upper Planes).
- You are immune to the poisoned condition (Lower Planes) or the charmed condition (Upper Planes).
- Spectral wings appear on your back, giving you a flying speed of 40 feet.
- You have a +2 bonus to AC.
- All your weapon attacks are magical, and when you make a weapon attack, you can use your spellcasting ability modifier, instead of Strength or Dexterity, for the attack and damage rolls.
- You can attack twice, instead of once, when you take the Attack action on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that lets you attack more than once when you take the Attack action on your turn.
Tasha's Otherworldly Guise 5.5e 2024 vs. 5e 2014 edition differences
Tasha's Otherworldly Guise is currently only available in the 2014 edition.
Tasha's Otherworldly Guise popularity
How popular is Tasha's Otherworldly Guise? It is one of the rarest spells in the game, and is chosen less than other options when available. This spell is for the most unconventional spellcasters only.
- Bottom 50% picked level 6 Warlock spell
- Bottom 25% picked level 6 Sorcerer spell
- Bottom 25% picked level 6 Wizard spell
- Bottom 25% of all level 6 spells
- Bottom 10% of all 5e spells
Read about how this popularity data is calculated.
Spells similar to Tasha's Otherworldly Guise
Shadow of Moil 4th-level necromancy
Both are concentration-based self-buffs for dangerous front-line combat that improve survivability while the caster attacks.
Players prefer Shadow of Moil over Tasha's Otherworldly Guise
Haste 3rd-level transmutation
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Players prefer Haste over Tasha's Otherworldly Guise
Guardian of Nature 4th-level transmutation
A self-targeted transmutation that enhances the caster’s combat presence and mobility for the duration of a fight.
Players prefer Guardian of Nature over Tasha's Otherworldly Guise
Draconic Transformation 7th-level transmutation
This similarly reshapes the caster into a powerful combat form while granting flight and other major battlefield advantages.
Players prefer Draconic Transformation over Tasha's Otherworldly Guise
Tenser's Transformation 6th-level transmutation
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Players prefer Tenser's Transformation over Tasha's Otherworldly Guise
Investiture of Stone 6th-level transmutation
Like the target, it is a sixth-level transmutation that surrounds the caster with substantial defensive and movement benefits.
Players prefer Tasha's Otherworldly Guise over Investiture of Stone