Dragon's Breath

  • Level & School 2nd-level transmutation
  • Casting Time Bonus action
  • Range Touch
  • Components V, S, M (a hot pepper)
  • Duration Concentration, up to 1 minute
  • Classes Sorcerer, Wizard

You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.