Elemental Weapon

Level & School
3rd-level transmutation
Casting Time
Action
Range
Touch
Components
V, S
Duration
Concentration, up to 1 hour
Classes
Druid, Paladin, Ranger

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

Using a Higher-Level Spell Slot. If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.

Level & School
3rd-level transmutation
Casting Time
Action
Range
Touch
Components
V, S
Duration
Concentration, up to 1 hour
Classes
Druid, Paladin, Ranger

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 2d4. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage increases to 3d4.

Elemental Weapon 5.5e 2024 vs. 5e 2014 edition differences

The 2024 version clarifies that spell slots of level 5-6 grant +2 bonus and 2d4 damage, while 7+ grants +3 bonus and 3d4 damage, matching the 2014 version but with clearer wording. No significant mechanical differences are present.

Spells similar to Elemental Weapon

  • Magic Weapon

    Both turn a nonmagical weapon into a magic weapon with a +1 bonus and extra damage.
  • Divine Favor

    Both provide a bonus to attacks and add extra damage of a specific type.
  • Crusader's Mantle

    Both grant an aura that enhances attacks with additional damage.
  • Searing Smite

    Both are smite spells adding extra damage type on a successful attack.
  • Blinding Smite

    Both enhance melee attacks with extra damage and an additional effect upon hit.