Enhance Ability
2024 Rules
- Level & School
- 2nd-level transmutation
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (fur or a feather)
- Duration
- Concentration, 1 hour
- Classes
- Artificer, Bard, Cleric, Druid, Ranger, Sorcerer, Wizard
- Source
- Player's Handbook (2024)
You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma. For the duration, the target has Advantage on ability checks using the chosen ability.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2. You can choose a different ability for each target.
2014 Rules
- Level & School
- 2nd-level transmutation
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (fur or a feather from a beast)
- Duration
- Concentration, 1 hour
- Classes
- Artificer, Bard, Cleric, Druid, Ranger, Sorcerer, Wizard
- Source
- Player's Handbook (2014)
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
Bear's Endurance. The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
Bull's Strength. The target has advantage on Strength checks, and his or her carrying capacity doubles.
Cat's Grace. The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
Eagle's Splendor. The target has advantage on Charisma checks.
Fox's Cunning. The target has advantage on Intelligence checks.
Owl's Wisdom. The target has advantage on Wisdom checks.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Enhance Ability 5.5e 2024 vs. 5e 2014 edition differences
Enhance Ability popularity
How popular is Enhance Ability? It is one of the most popular spells in the game, and is often chosen over other options when available. This spell is a proven favourite among spellcasters.
- Top 10% of all level 2 spells
- Top 10% of all 5e spells
- Top 25% picked level 2 Wizard spell
- Top 50% picked level 2 Sorcerer spell
- Top 50% picked level 2 Artificer spell
- Top 50% picked level 2 Druid spell
- Top 50% picked level 2 Bard spell
- Bottom 50% picked level 2 Cleric spell
- Bottom 50% picked level 2 Ranger spell
Read about how this popularity data is calculated.
Spells similar to Enhance Ability
Pass without Trace 2nd-level abjuration
It similarly supports a whole group for an hour by improving their chances during ability-based exploration checks.
Players prefer Pass without Trace over Enhance Ability
Guidance Divination cantrip
This touch-based support spell directly improves an ally's ability checks, though its bonus is shorter-lived and less powerful.
Players prefer Guidance over Enhance Ability
Bless 1st-level enchantment
Both are concentration-based support buffs that can benefit multiple allies when cast with higher-level slots.
Players prefer Bless over Enhance Ability
Skill Empowerment 5th-level transmutation
It is also a concentration buff cast by touch that improves a creature's ability to perform a chosen skill.
Players prefer Enhance Ability over Skill Empowerment
Borrowed Knowledge 2nd-level divination
Each spell enhances noncombat competence for an hour by making a broader range of skill checks more reliable.
Players prefer Enhance Ability over Borrowed Knowledge
Fortune's Favor 2nd-level divination
Both are second-level support spells lasting an hour that help allies succeed at important d20 checks.
Players prefer Enhance Ability over Fortune's Favor