Scrying
2024 Rules
- Level & School
- 5th-level divination
- Casting Time
- 10 minutes
- Range
- Self
- Components
- V, S, M (a focus worth 1,000+ GP, such as a crystal ball, mirror, or water-filled font)
- Duration
- Concentration, up to 10 minutes
- Classes
- Bard, Cleric, Druid, Warlock, Wizard
You can see and hear a creature you choose that is on the same plane of existence as you. The target makes a Wisdom saving throw, which is modified (see the tables below) by how well you know the target and the sort of physical connection you have to it. The target doesn’t know what it is making the save against, only that it feels uneasy.
| Your Knowledge of the Target Is... | Save Modifier |
|---|---|
| Secondhand (heard of the target) | +5 |
| Firsthand (met the target) | +0 |
| Extensive (know the target well) | -5 |
| You Have the Target’s... | Save Modifier |
| --------------------------------------- | ------------- |
| Picture or other likeness | -2 |
| Garment or other possession | -4 |
| Body part, lock of hair, or bit of nail | -10 |
On a successful save, the target isn’t affected, and you can’t use this spell on it again for 24 hours.
On a failed save, the spell creates an Invisible, intangible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration. If something can see the sensor, it appears as a luminous orb about the size of your fist. Instead of targeting a creature, you can target a location you have seen. When you do so, the sensor appears at that location and doesn’t move.
2014 Rules
- Level & School
- 5th-level divination
- Casting Time
- 10 minutes
- Range
- Self
- Components
- V, S, M (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water)
- Duration
- Concentration, 10 minutes
- Classes
- Bard, Cleric, Druid, Warlock, Wizard
You can see and hear a particular creature you choose that is on the same plane of existence as you. The target must make a Wisdom saving throw, which is modified by how well you know the target and the sort of physical connection you have to it. If a target knows you're casting this spell, it can fail the saving throw voluntarily if it wants to be observed.
| Knowledge | Save Modifier |
|---|---|
| Secondhand (you have heard of the target) | +5 |
| Firsthand (you have met the target) | +0 |
| Familiar (you know the target well) | -5 |
| Connection | Save Modifier |
| Likeness or picture | -2 |
| Possession or garment | -4 |
| Body part, lock of hair, bit of nail, or the like | -10 |
On a successful save, the target isn't affected, and you can't use this spell against it again for 24 hours.
On a failed save, the spell creates an invisible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist.
Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn't move.
Scrying 5.5e 2024 vs. 5e 2014 edition differences
Scrying popularity
How popular is Scrying? It is a commonly found spell in the game, and is often chosen over other options when available. This spell is a reliable addition to any spellbook.
- #1 of all level 5 spells
- #3 picked level 5 Cleric spell
- Top 50% picked level 5 Druid spell
- Top 50% picked level 5 Warlock spell
- Top 50% picked level 5 Bard spell
- Top 50% of all 5e spells
- Bottom 50% picked level 5 Wizard spell
Spells similar to Scrying
Arcane Eye 4th-level divination
It also makes a mobile sensor you can use to scout remotely, sharing the same remote-vision utility and concentration limitation.
Players prefer Arcane Eye over Scrying
Contact Other Plane 5th-level divination
It’s a same-level divination that gives hard-to-get information and involves risk from the attempt, echoing the investigative theme.
Players prefer Contact Other Plane over Scrying
Clairvoyance 3rd-level divination
It creates a distant invisible sensor you can see and hear through, like this spell but at a lower level and shorter duration.
Players prefer Scrying over Clairvoyance
Dream 5th-level illusion
It lets you reach and learn from a target at range in a more limited, special way, offering long-distance contact and information-gathering.
Players prefer Scrying over Dream
Locate Creature 4th-level divination
It’s a divination that helps you find a specific being on the same plane, serving a similar tracking/information purpose without direct viewing.
Players prefer Scrying over Locate Creature