Greater Invisibility
2024 Rules
- Level & School
- 4th-level illusion
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Concentration, 1 minute
- Classes
- Bard, Sorcerer, Wizard
- Source
- Player's Handbook (2024)
A creature you touch has the Invisible condition until the spell ends.
2014 Rules
- Level & School
- 4th-level illusion
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Concentration, 1 minute
- Classes
- Bard, Sorcerer, Wizard
- Source
- Player's Handbook (2014)
You or a creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person.
Greater Invisibility 5.5e 2024 vs. 5e 2014 edition differences
Greater Invisibility popularity
How popular is Greater Invisibility? It is a commonly found spell in the game, and is often chosen over other options when available. This spell is a reliable addition to any spellbook.
- #2 picked level 4 Bard spell
- #2 picked level 4 Sorcerer spell
- #3 picked level 4 Wizard spell
- Top 10% of all level 4 spells
- Top 50% of all 5e spells
Read about how this popularity data is calculated.
Spells similar to Greater Invisibility
Pass without Trace 2nd-level abjuration
It serves a closely related stealth purpose by helping an entire group avoid detection for an extended period.
Players prefer Pass without Trace over Greater Invisibility
Shadow of Moil 4th-level necromancy
This fourth-level concentration spell also obscures its caster while providing a strong defensive advantage.
Players prefer Shadow of Moil over Greater Invisibility
Invisibility 2nd-level illusion
It grants the same invisible condition through touch and concentration, differing mainly in level and duration.
Players prefer Invisibility over Greater Invisibility
Mislead 5th-level illusion
The two spells use sustained illusion magic to support deception, scouting, and evasive positioning.
Players prefer Greater Invisibility over Mislead
Blur 2nd-level illusion
Both are concentration-based Illusion spells that make a creature harder to perceive or hit during combat.
Players prefer Greater Invisibility over Blur
Seeming 5th-level illusion
Both are higher-level Illusion spells suited to disguising or concealing creatures, though Seeming affects a group without concentration.
Players prefer Greater Invisibility over Seeming