Gust

2014 Rules

Level & School
Transmutation cantrip
Casting Time
Action
Range
30 feet
Components
V, S
Duration
Instantaneous
Classes
Druid, Sorcerer, Wizard
Source
Xanathar's Guide to Everything

You seize the air and compel it to create one of the following effects at a point you can see within range:

  • One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.
  • You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn't pushed with enough force to cause damage.
  • You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.

Gust 5e 2014 edition

Gust is currently only available in the 2014 edition.