Hail of Thorns

Level & School
1st-level conjuration
Casting Time
Bonus action, which you take immediately after hitting a creature with a Ranged weapon
Range
Self
Components
V
Duration
Instantaneous
Classes
Ranger

As you hit the creature, this spell creates a rain of thorns that sprouts from your Ranged weapon or ammunition. The target of the attack and each creature within 5 feet of it make a Dexterity saving throw, taking 1d10 Piercing damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.

Level & School
1st-level conjuration
Casting Time
Bonus action, which you take immediately after hitting a creature with a Ranged weapon
Range
Self
Components
V
Duration
Concentration, up to 1 minute
Classes
Ranger

The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effect of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.

Using a Higher-Level Spell Slot. If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6d10).

Hail of Thorns 5.5e 2024 vs. 5e 2014 edition differences

The 2014 version has a duration of "up to 1 minute," allowing the spell to last that long, while the 2024 version is "Instantaneous," meaning the effect occurs immediately upon hitting. The damage scaling wording differs: 2014 specifies "damage increases by 1d10 for each slot level above 1st," whereas 2024 states "damage increases by 1d10 for each spell slot level above 1."