Holy Star of Mystra
2024 Rules
- Level & School
- 8th-level evocation
- Casting Time
- Bonus action
- Range
- Self
- Components
- V, S
- Duration
- Concentration, up to 1 minute
- Classes
- Cleric, Wizard
You create a glowing mote of energy that hovers above you for the duration. The mote sheds Bright Light in a 5-foot radius and Dim Light for an additional 5 feet.
When you cast this spell and as a Bonus Action on later turns, you can unleash a shining bolt from the mote, targeting one creature within 120 feet of yourself. Make a ranged spell attack. On a hit, the target takes Force or Radiant damage (your choice) equal to 4d10 plus your spellcasting ability modifier.
In addition, while the mote is present, you have Three-Quarters Cover, and if you succeed on a saving throw against a spell of level 7 or lower that targeted only you and didn’t create an area of effect, you can take a Reaction to deflect that spell back at the spell’s caster; the caster makes a saving throw against that spell using that caster’s own spell save DC.
Holy Star of Mystra 5.5e 2024 vs. 5e 2014 edition differences
Holy Star of Mystra is a new spell for the 2024 edition.
Spells similar to Holy Star of Mystra
Spiritual Weapon 2nd-level evocation
Both create a hovering magical focus that you use to make repeat attacks using your bonus action while the effect persists.
Mordenkainen's Sword 7th-level evocation
This also summons a conjured offensive object that lasts up to a minute and trades sustained single-target strikes for conventional one-off casting.
Flaming Sphere 2nd-level conjuration
Like the mote, it creates a persistent, mobile damage source you direct over multiple turns and that interacts with action economy while you concentrate.
Elminster's Effulgent Spheres 6th-level evocation
It produces one or more radiant/evocation orbs that provide ongoing attack options and lean on action-economy play over several rounds.
Sunbeam 6th-level evocation
Sunbeam is a self-centered evocation that repeatedly lets you strike with a powerful radiant/beam attack over multiple turns while concentrating.