Leomund's Tiny Hut

A
Support

Leomund's Tiny Hut is a Support spell. Support spells strengthen, protect, or buff allies.

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spell that creates a protected refuge with
battlefield control

Leomund's Tiny Hut is a Battlefield Shaping spell. Battlefield Shaping spells alter terrain, create obstacles, introduce hazards, and affect enemy positioning.

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,
sheltering your party from intruders and low-level magic.

2024 Rules

Level & School
3rd-level evocation
Casting Time
1 minute or Ritual
Range
Self
Components
V, S, M (a crystal bead)
Duration
8 hours
Classes
Bard, Wizard

A 10-foot Emanation springs into existence around you and remains stationary for the duration. The spell fails when you cast it if the Emanation isn't big enough to fully encapsulate all creatures in its area.

Creatures and objects within the Emanation when you cast the spell can move through it freely. All other creatures and objects are barred from passing through it. Spells of level 3 or lower can't be cast through it, and the effects of such spells can't extend into it. The atmosphere inside the Emanation is comfortable and dry, regardless of the weather outside. Until the spell ends, you can command the interior to have Dim Light or Darkness (no action required). The Emanation is opaque from the outside and of any color you choose, but it's transparent from the inside.

The spell ends early if you leave the Emanation or if you cast it again.

2014 Rules

Level & School
3rd-level evocation
Casting Time
1 minute
Range
Self (10-foot radius hemisphere)
Components
V, S, M (a small crystal bead)
Duration
8 hours
Classes
Bard, Wizard

A 10-foot radius immobile dome of force springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area.

Nine creatures of Medium size or smaller can fit inside the dome with you. The spell fails if its area includes a larger creature or more than nine creatures. Creatures and objects within the dome when you cast this spell can move through it freely. All other creatures and objects are barred from passing through it. Spells and other magical effects can't extend through the dome or be cast through it. The atmosphere inside the space is comfortable and dry, regardless of the weather outside.

Until the spell ends, you can command the interior to become dimly lit or dark. The dome is opaque from the outside, of any color you choose, but it is transparent from the inside.

Leomund's Tiny Hut 5.5e 2024 vs. 5e 2014 edition differences

Ritual gained. The hut is now a 10-foot Emanation with no listed creature cap, and it only blocks 3rd-level-or-lower spells from being cast through it or affecting inside. You can change the interior light with no action. It also now ends early if you cast Tiny Hut again.

Leomund's Tiny Hut popularity

Leomund's Tiny Hut is a commonly chosen level 3 spell. Choosing it adds an established option to your spellbook.

Spells similar to Leomund's Tiny Hut

  • Rope Trick 2nd-level transmutation

    It creates a safe, extradimensional space you and allies can hide in for an hour and is a common alternative when you want shelter rather than combat effects.

  • Mordenkainen's Magnificent Mansion 7th-level conjuration

    Both conjure a comfortable, secure refuge for the party that lasts a long time and serves social and downtime needs rather than dealing damage.

  • Mordenkainen's Private Sanctum 4th-level abjuration

    It shapes an area to block intrusions and outside effects, offering protective and privacy options similar to the barrier and filtering features of the hut.

  • Magic Circle 3rd-level abjuration

    While shorter in duration, it creates a protective zone that controls who can enter or affect the area, functioning as a defensive area-control option like the hut.

  • Meld into Stone 3rd-level transmutation

    It provides long-term safety by sealing you away from the environment for hours as a ritual, matching the hut's role as a protective, stationary refuge.