Mass Polymorph

A
Control

Mass Polymorph is a Control spell. Control spells restrict enemy options through debuffs or denial effects.

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and
Support

Mass Polymorph is a Support spell. Support spells strengthen, protect, or buff allies.

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spell that turns
multiple creatures

Mass Polymorph is a Multi Target spell. Multi Target spells have an area of effect or can explicitly target multiple allies or enemies.

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into beasts, reshaping the fight with a risky
save-or-suck

Mass Polymorph is a Save or Suck spell. Save or Suck spells fall entirely flat if the target succeeds on a saving throw.

See all Save or Suck spells →
and swift
mobility

Mass Polymorph is a Mobility spell. Mobility spells augment or allow for new ways of moving.

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; each gains
healing

Mass Polymorph is a Healing spell. Healing spells restore hit points and bring characters back to life.

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vitality.

2014 Rules

Level & School
9th-level transmutation
Casting Time
Action
Range
120 feet
Components
V, S, M (a caterpillar cocoon)
Duration
Concentration, 1 hour
Classes
Bard, Sorcerer, Wizard
Source
Xanathar's Guide to Everything

You transform up to ten creatures of your choice that you can see within range. An unwilling target must succeed on a Wisdom saving throw to resist the transformation. An unwilling shapechanger automatically succeeds on the save.

Each target assumes a beast form of your choice, and you can choose the same form or different ones for each target. The new form can be any beast you have seen whose challenge rating is equal to or less than the target's (or half the target's level, if the target doesn't have a challenge rating). The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast, but the target retains its hit points, alignment, and personality.

Each target gains a number of temporary hit points equal to the hit points of its new form. These temporary hit points can't be replaced by temporary hit points from another source. A target reverts to its normal form when it has no more temporary hit points or it dies. If the spell ends before then, the creature loses all its temporary hit points and reverts to its normal form.

The creature is limited in the actions it can perform by the nature of its new form. It can't speak, cast spells, or do anything else that requires hands or speech.

The target's gear melds into the new form. The target can't activate, use, wield, or otherwise benefit from any of its equipment.

Mass Polymorph 5.5e 2024 vs. 5e 2014 edition differences

Mass Polymorph is currently only available in the 2014 edition.

Mass Polymorph popularity

How popular is Mass Polymorph? It is one of the rarest spells in the game, and it is almost never chosen when available. This spell is virtually unheard of in most campaigns, but you can change that.

Read about how this popularity data is calculated.

Spells similar to Mass Polymorph