Mind Sliver
2024 Rules
- Level & School
- Enchantment cantrip
- Casting Time
- Action
- Range
- 60 feet
- Components
- V
- Duration
- Instantaneous
- Classes
- Sorcerer, Warlock, Wizard
- Source
- Player's Handbook (2024)
You try to temporarily sliver the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 Psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.
Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).
2014 Rules
- Level & School
- Enchantment cantrip
- Casting Time
- Action
- Range
- 60 feet
- Components
- V
- Duration
- 1 round
- Classes
- Sorcerer, Warlock, Wizard
- Source
- Tasha's Cauldron of Everything
You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.
Cantrip Upgrade. This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6) and 17th level (4d6).
Mind Sliver 5.5e 2024 vs. 5e 2014 edition differences
Mind Sliver popularity
How popular is Mind Sliver? It is one of the most popular spells in the game, and is often chosen over other options when available. This spell is a proven favourite among spellcasters.
- Top 10% of all 5e spells
- Top 25% picked Wizard cantrip
- Top 50% picked Sorcerer cantrip
- Top 50% of all cantrips
- Top 50% picked Warlock cantrip
Read about how this popularity data is calculated.
Spells similar to Mind Sliver
Vicious Mockery Enchantment cantrip
Like Mind Sliver, it is an enchantment cantrip that deals psychic damage to one creature with a failed saving throw and imposes an additional combat penalty.
Players prefer Vicious Mockery over Mind Sliver
Toll the Dead Necromancy cantrip
This is another 60-foot damage cantrip using a saving throw against a single creature, though it trades psychic damage for necrotic damage.
Players prefer Toll the Dead over Mind Sliver
Mind Spike 2nd-level divination
Both target a creature at range with psychic damage and are especially natural choices for sorcerers, warlocks, and wizards.
Players prefer Mind Sliver over Mind Spike
Raulothim's Psychic Lance 4th-level enchantment
It shares the psychic damage type, enchantment school, single-target focus, and overlapping bard, sorcerer, warlock, and wizard availability.
Players prefer Mind Sliver over Raulothim's Psychic Lance
Tasha's Mind Whip 2nd-level enchantment
The spell combines psychic damage with a short-lived restriction on the target's actions, making it a stronger leveled version of the same mental-attack concept.
Players prefer Mind Sliver over Tasha's Mind Whip
Frostbite Evocation cantrip
Both are ranged cantrips that deal modest damage on a failed saving throw while hindering the target's next attack or saving throw.
Players prefer Mind Sliver over Frostbite